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Apple releases Ipad 3

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101–110 of 346 posts

Re: Apple releases Ipad 3

#101
post #43

It should be noted that the limited data plans for both AT&T and Verizon mean that at the max 4G speed of 73 Mbps, you could use all your bandwidth for the entire month in less than three and a half minutes (2 GB plan). The overages of $10/GB per month on both services mean once you go over your plan, you'll be looking at a little over $5/minute in new charges. It is possible (though highly unlikely) to rack up over…

The iPad does not have overage charges. If you use up your data, you have to manually sign up for more data. If you sign up for more, it's like starting the month over from the time you sign up. You're also given the opportunity to switch to a plan with a different data size.

you can put anyone's sim in this one

Re: Apple releases Ipad 3

#102
I'm always kind of surprised that the online store doesn't update instantly. I have to imagine that their "We'll be back soon" splash page kills a lot of potential impulse purchases.

It seems to be back now, but the iPhone is showing "From $0", and clicking on the iPad gives an "Oops" error page. Couldn't this all be worked out in staging?

Re: Apple releases Ipad 3

#104
post #63

I think Apple is doing a great thing by pushing up display resolutions. I can't believe that PC manufacturers still REFUSE to produce laptops (at least consumer grade) with any resolutions higher than 1366x768. I've been watching consumer laptop sales for a year and the only one I've seen with a higher resolutions is a 17" beast. Luckily I got a 15" Macbook Pro from work with a 1680x1050. Everyone's known since the i…

Personally, I would prefer to be able to still buy laptops (or any monitor for that matter) with a more "square" ratio.

I have a new laptop with a 1366x768 resolution but my older P4 laptop with 1280x1024 (or thereabouts) is much more pleasant to write code (or write anything) on. Those extra 266 vertical pixels just make all the difference especially when you have so many toolbars etc.

I don't understand why everything has to be widescreen now, it may be preferable for movies but that's surely not the main use case for a computer. That's what a TV is for.

Re: Apple releases Ipad 3

#106
post #3

Although the HN title (currently) says "Ipad 3", Apple seems to actually be calling it the new "iPad" (edit: "new iPad", not "New iPad"). It's a bit confusing: next year, is it then the "old iPad"? But, we don't really have that issue with many other Apple products (iPod nano, all Macs, etc) that use the same naming scheme. So we'll see how bad it actually ends up.

I think it's just called the iPad. Right now it's new, so they're referring to it as the "new iPad".

This naming convention is simpler that appending a hardware version number to the name at each refresh. Also, it's what Apple currently does with most of their other product lines. It's the MacBook Pro, not the MacBook Pro 3. The iPods were always called just that, an iPod. People referred to them as the nth generation iPod, but Apple labeled them iPods. Easy.

I wouldn't be surprised if this naming convention spreads the iPhone.

Re: Apple releases Ipad 3

#108
post #34

Earlier quoted context omitted.

You're thinking of the iBooks app (seriously, check out the free apple iBook creator). It's very dynamic content.

For publications you will use locally on the iPad, maybe. If you're intending to publish via Apple, I'd say wait. After two weeks of waiting for Apple to approve a book I yanked it and am having the manuscript converted for Kindle sale as we speak. The conversion from the .ibooks file to anything usable in the real world was a giant pain. All of which was predictable and I knew that going in. But as a book-writing to…

Doesn't Creator's license restrict you from publishing a book authored with it on a different platform?

Re: Apple releases Ipad 3

#110

Since the pixels are multiplied by 4, and the GPU only by 2, does this means the real world performance (in games) of the iPad 3 GPU should be half the performance of iPad 2?

That sort of depends on where the bottlenecks are, and what multiplying the GPU by 2 means. Basically, there's not enough info to say, and it'll probably require some benchmarking to tell.
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