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Chiptune.app

chiptune.app

101–110 of 186 posts

Re: Chiptune.app

#102
post #44

Earlier quoted context omitted.

I actually find that Spotify is super buggy. If I switch devices it doesn't work (I have to select the new device at least five times), when I go underground with my phone it's super slow to realise that I've lost connection, and I usually have to restart the app for it to continue playing music.

My major issue with Spotify is that they keep changing the UX on me every week. I hate being part of some terrible a/b testing that I didn't consent too. They already have my money, why do they feel the need to tamper with my experience more? It's extremely infuriating. I remember something was posted to HN a while ago about exporting your playlists from Spotify. That's my current hurdle to leaving the platform, if I…

SongShift is what I use. The free version works well enough, and goes either way between Apple Music and Spotify, probably supports other services.

Re: Chiptune.app

#103
post #23

If you are on macOS, download the .mid file and open it in Garageband and listen for how much (free!) MIDI synthesis has improved.

You're right! Why is that? Shouldn't regardless of the app (Chrome vs GarageBand) the sound be the same? I mean the underlaying player should be the same right?

Re: Chiptune.app

#104
post #93

Earlier quoted context omitted.

But the site already has tons of tracker music, as well as other not-strictly-chiptunes like an incredible number of .mid versions of classical music and contemporary pop songs of all things.

Tracker files: audio samples as instruments played by a table of notes and variations. MIDI files: a table of notes and variations for playing default samples for instruments. Chip synthesis programs: code that generates sequences of sounds, requiring some specific synth engine. The former two have a radically different (lack of) complexity compared to the latter...

I know, but I don't understand your point. The site is full of .mids and mods, as well as other mod-like formats ripped from various devices. I'm not even sure if it does have any actual chiptunes, as in synthetized in realtime!

Re: Chiptune.app

#105

Am I blind or are there no SID modules? C64 is like 90% of tracked music that I'm listening to. :(

C64 modules here: https://chiptune.app/browse/Game%20Mods/-%20Arranged%20-/

Of course these are indeed modules, arrangements by someone else than the original composer, and not SID tunes per se.

Re: Chiptune.app

#106
This is awesome! And maybe a good place to plug my similar perpetually-almost-finished chipmusic app? It's basically the OP link but shuffle-only, but you can sign up and favorite songs you like (as well as keep track of your listening history).

https://chipmusic-f6069.web.app

It's supposed to display a random pixel art GIF from Giphy but they probably changed the API in the last two years.

I originally had chipmusic.fm but $99/year for a domain is hard during hard years.

Re: Chiptune.app

#108
post #107

https://chiptune.app/browse/Nintendo%2064/Bomberman%20Hero%2... "Redial" in this folder is one of the best and most underrated video game songs of all time. Very nice.

Thanks for pointing this out! Actually a bunch of other songs on there are really great.

Re: Chiptune.app

#109

Earlier quoted context omitted.

Would these not play instantly in electron too?

If you have 5 terabytes of RAM, electron is perfect. I hate electron and the CTOs that use it almost as much as I had “cross-platform” mobile apps. That sort of garbage is coding to the lowest common denominator of device rather than optimizing the app for the capabilities of the hardware.

It’s important to be mindful that the engineering is a minority slice of all the decisions that go into a product’s development.

The reason why some engineers need to be managed by Product and Project is that they don’t think hard about all the constraints, such as the cost of developing multiple native apps vs. the benefit that would provide.

This is often due to a failure of empathy: many engineers envision the common user being like them, when really the common user doesn’t know, notice, or care about whatever this “Electron” thing is.

I’ve seen, time and time again, developers having loud opinions about how choosing X over Y is because people are dumb, or cheap, or inexperienced. Those are all possible, but not nearly as common as they think. They’re easy explanations. But I rarely see developers do the engineering part where they quantify the issue and make a case for picking X over Y.

If developers hate Electron so much, the answer is to develop the skill set for making an informed argument that isn’t limited to just things like RAM and latency and file size. These often aren’t compelling business reasons. They’ll either learn more about why Electron gets picked, or they’ll have a solid case to make for why not to pick it.

Re: Chiptune.app

#110
post #9

The fact that the songs play instantly when you click makes me sad for literally all modern software.

Not sure I follow. I just tried with Spotify on my phone and desktop (oooh Electron spooky) and any song plays instantly.

Try Apple Music, lol. They’re still working on starting tracks quickly and smoothly.
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