> After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties. In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties. As the legal ownership of such AI-generated art is unclear, we cannot ship your game while it contains these AI-generated…
Sounds like a cop-out. They can't possibly verify that any content they're hosting isn't already copyrighted, let alone in a "murky copyright state"
Valve is not willing to publish games with AI generated content anymore?
101–110 of 420 posts
Re: Valve is not willing to publish games with AI generated content anymore?
#102Earlier quoted context omitted.
Sounds like a cop-out. They can't possibly verify that any content they're hosting isn't already copyrighted, let alone in a "murky copyright state"
> Sounds like a cop-out. Adhering to legal and copyright standards isn't a "cop-out"
I understand that OpenAI et al would like to assure all their investors and customers that there's nothing legally problematic with using an AI to launder away copyright infrigement, but we're going to need a few lawsuits to have the matter settled.
Re: Valve is not willing to publish games with AI generated content anymore?
#103Re: Valve is not willing to publish games with AI generated content anymore?
#104Earlier quoted context omitted.
I'm quoting the relevant bit from Valve's email in the reddit post, to indicate exactly what they're actually forbidding. Notably: not all AI-generated content, but rather AI-generated content from models that were trained on material that's not owned by the person submitting the game.
Can that even be proven/tested?
Re: Valve is not willing to publish games with AI generated content anymore?
#105Earlier quoted context omitted.
Can that even be proven/tested?
Depending on the court, burdens of proof can vary a lot...
Re: Valve is not willing to publish games with AI generated content anymore?
#106And from 23 days ago.
AND misleading clickbait title.
Re: Valve is not willing to publish games with AI generated content anymore?
#107That seems pretty sensible. There have been lawsuits from artists before. Do you want to risk a game selling 10m copies and then it turns out that all the art was just copied and pasted by the "AI" and Valve is now on the hook. Also from a store perspective, any game where shortcuts like this are used tend to be shit games. They don't want spam games to be pumped. There's already enough indie trash platformers that n…
> Also from a store perspective, any game where shortcuts like this are used tend to be shit games. Yeah, they indicate that they have already submitted multiple games with AI generated assets, and submitted this one "with a few assets that were fairly obviously AI generated." Maybe I'm being unfair and they are making really good games, but these are not good indicators to me.
Re: Valve is not willing to publish games with AI generated content anymore?
#108That seems pretty sensible. There have been lawsuits from artists before. Do you want to risk a game selling 10m copies and then it turns out that all the art was just copied and pasted by the "AI" and Valve is now on the hook. Also from a store perspective, any game where shortcuts like this are used tend to be shit games. They don't want spam games to be pumped. There's already enough indie trash platformers that n…
High On Life used Midjourney for it's ingame posters - https://store.steampowered.com/agecheck/app/1583230/ - https://www.thegamer.com/high-on-life-ai-generated-art/
And Firmament https://store.steampowered.com/app/754890/Firmament/ - https://www.pcgamer.com/firmament-ai-generated-content/
So is Valve now going to remove these games off the store? This seems like a very terrible way to handle this - they need to make clear rules and make a public statement, not just start banning apps that they sense use AI art.