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EVE Online: Add-in for MS Excel

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Re: EVE Online: Add-in for MS Excel

#101
post #92
post #91

Earlier quoted context omitted.

Oh my god that reminds me so much on oldschool browser games (before/without flash or JS). My favourites were Ogame [1] and Galaxywars [2] which were both unplayable after a few months because you were just raided every day without a chance to bounce back and balancing in general was horrible. Still good memories though because the game continued when you were not online. You sent an attack that took 8 hours on way s…

Oh the good old days of Planetarion and Hyperiums (I think both are still running, too?)

Wow, I didn't expect someone to remember Planetarion! I played it back then but I have no idea how popular it was overall.

Re: EVE Online: Add-in for MS Excel

#102
post #100
post #93

Earlier quoted context omitted.

Huh, I had an idea recently to make an API-only game like that. Would let people build their own tools/GUIs and go as crazy as they'd like with building their own AI to control their empire. Just feels extremely niche, even if it scratches my own gameplay itch.

I'm concerned that such a game would be so much more rewarding to me as a developer than my actual software development job is, that I would become miserable at work!

It’s starting to happen to me.

Re: EVE Online: Add-in for MS Excel

#103

A few months ago I've found this browser-based game which ditches the whole 3D game ui directly and allows you to do all your spreadsheet planning right there. https://prosperousuniverse.com/

More details: this game is an economic MMO. If a major player that used to produce a huge chunk of the supply of coffee suddenly decides to quit, then everyone in the market for coffee will notice. Fortunately, almost everyone needs coffee (it makes your production times faster), so ideally someone steps up to fill that supply because they know the demand is there. Things take hours to do. Fly a ship from Deimos to t…

ha, i've been an operations research engineer off and on for a few years now... definitely intrigued.

Re: EVE Online: Add-in for MS Excel

#104

I've bounced off of EVE three times now, and I've come to the conclusion that as much as I want to play the game, it's just not fun. Whoa there! Before you reply, remember that fun is relative to each person, what's fun for you is not necessarily fun for me!

Congrats! You’re winning at EVE.

Personally I only found EVE Online fun when I was making it not fun for other people. Like the time I made friends with some guys, spent a few months playing with them, then robbed them blind and blew up all their spaceships for the insurance fraud while they were sleeping because I got bored. I got so much hate mail it was glorious.

Then I lost all my ill gotten gains playing space poker. But man it was exhilarating. Just like a true space cowboy. The highs and the lows.

A few months later I tried to make more money using my very expensive carrier ship that was worth a few hundred in real life money, and then that got blown up by some other space pirates. Thus completing the circle of rage. I haven’t played much since.

There’s a joke in the game, you’ll say “whatever happened to Frank?” “Oh, he’s winning at EVE”, meaning he quit. The only way to really win is to not play.

Re: EVE Online: Add-in for MS Excel

#105
post #91

A few months ago I've found this browser-based game which ditches the whole 3D game ui directly and allows you to do all your spreadsheet planning right there. https://prosperousuniverse.com/

Oh my god that reminds me so much on oldschool browser games (before/without flash or JS). My favourites were Ogame [1] and Galaxywars [2] which were both unplayable after a few months because you were just raided every day without a chance to bounce back and balancing in general was horrible. Still good memories though because the game continued when you were not online. You sent an attack that took 8 hours on way s…

Those games hit the exact sweet spot for kids who had access to internet at school or at parents workplace, but not at home. Run to computer lab between lessons, spend your turns for the day and then wait for new turns.

My heart still belongs to TDZK, this is what the combat looked like with coordinating in IRC before everybody had voice chat: https://www.youtube.com/watch?v=isg5PA79Gd0

Re: EVE Online: Add-in for MS Excel

#106

I've bounced off of EVE three times now, and I've come to the conclusion that as much as I want to play the game, it's just not fun. Whoa there! Before you reply, remember that fun is relative to each person, what's fun for you is not necessarily fun for me!

As I get older and I've played every genre, I think few video games are fun. Many video games are addicting(stardew valley), many games invoke nostalgia(Nintendo/Zelda), some are slot machines(Diablo 3 and Starcraft Coop), etc... You wonder how many games are genuinely fun, and how many are marketed well and cause a network effect. Did people really like playing Madden 20xx and Call of Duty X? Or did 1 popular friend…

There are a lot of different types of fun. For example, there's a lot of satisfaction in accomplishing something, even if you didn't have "fun" doing it (this is why people like to climb mountains or 100% games). Conversely, if you've had a long day at work, playing a game with easy dopamine hits may be what you need to unwind. Some people just want an excuse to hang out with friends, and a non-intense game can be a good way to do that.

Games ultimately fulfill a lot of different needs for people. Not every game needs to be the most engaging thing ever, in the same way that not every movie needs to be The Godfather. And I think it's important to recognize why people play games without being condescending about it.

Re: EVE Online: Add-in for MS Excel

#107
post #91

A few months ago I've found this browser-based game which ditches the whole 3D game ui directly and allows you to do all your spreadsheet planning right there. https://prosperousuniverse.com/

Oh my god that reminds me so much on oldschool browser games (before/without flash or JS). My favourites were Ogame [1] and Galaxywars [2] which were both unplayable after a few months because you were just raided every day without a chance to bounce back and balancing in general was horrible. Still good memories though because the game continued when you were not online. You sent an attack that took 8 hours on way s…

Botting TribalWars kinda got me into programming 3-4 years ago. Fun times, automating farming gives you time to play politics, but managing a top 3 tribe was kind of a full time job even when you don't have to grind.

Re: EVE Online: Add-in for MS Excel

#108

I've bounced off of EVE three times now, and I've come to the conclusion that as much as I want to play the game, it's just not fun. Whoa there! Before you reply, remember that fun is relative to each person, what's fun for you is not necessarily fun for me!

I love the idea of EVE Online, but the execution is just...boring. This 14-year-old video sums it up: https://youtu.be/4c6jafaiPh8?t=66

Personally my fondest memories of EVE (as someone with a 2009 character) are when we managed to get the drop on someone and absolutely ruin their day. Someone flying around with a $300 ship who should not be out there in the depths of space. There’s something deeply satisfying about getting hate mail from someone who says they’re going to find you and kill you because you blew up their internet space ship. Perhaps from a different time on the internet, I’d imagine you’d get in trouble for sending such an EVE mail these days.

But for each moment like that there were countless hours where we were just sitting around being bored doing nothing. Or mindlessly grinding. It was fun because it was subversive and one of the few places where you could actually be aggressive in a way that had consequences. And trust me, I lost a lot too. It felt super bad. But that was what made it fun!

I’ve got a family now and no way I can play EVE anymore. But I’ll remember the crazytown I played in.

Re: EVE Online: Add-in for MS Excel

#109

A few months ago I've found this browser-based game which ditches the whole 3D game ui directly and allows you to do all your spreadsheet planning right there. https://prosperousuniverse.com/

If you want a 4x space strategy game with a enterprise business software UI, then I'd recommend Aurora 4X. It's a great way to feel like a galactic bureaucrat. Forum: https://aurora2.pentarch.org/ Wiki: https://aurorawiki.pentarch.org/index.php Video (previous version): https://www.youtube.com/watch?v=9xhUGGEnJcU

Interesting. I considered doing something like this after getting frustrated with the typical game engines. I wanted to make a grand strategy game, but utilizing an MDI style UI as I knew I could focus on building out the game itself without having to put too much effort into designing the UI within whatever engine was being used and just embed a graphics library for drawing the actual game visuals.

I had some trouble getting the embedding to work quite right, but I might try an pick the project up again sometime.

I know I’ve seen other games use this UI style before, but I haven’t heard of the one you posted, and can’t recall whatever game is hidden in the back of my mind. Command: Modern Operations comes to mind, but is a bit fancier.

Re: EVE Online: Add-in for MS Excel

#110
post #93

Earlier quoted context omitted.

More details: this game is an economic MMO. If a major player that used to produce a huge chunk of the supply of coffee suddenly decides to quit, then everyone in the market for coffee will notice. Fortunately, almost everyone needs coffee (it makes your production times faster), so ideally someone steps up to fill that supply because they know the demand is there. Things take hours to do. Fly a ship from Deimos to t…

Huh, I had an idea recently to make an API-only game like that. Would let people build their own tools/GUIs and go as crazy as they'd like with building their own AI to control their empire. Just feels extremely niche, even if it scratches my own gameplay itch.

Something like this? https://spacetraders.io/
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