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First impressions: Yes, Apple Vision Pro works and yes, it’s good

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101–110 of 562 posts

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#101

> Namely, 5,000 patents filed over the past few years and an enormous base of talent and capital to work with. It was mentionned in the keynote as well...should Apple really brag about their patent minefield in a field that is in need of more players and more efforts to push it forward ? > In many cases it literally hurt to do so. Not with the Apple Vision Pro – text is super crisp and legible at all sizes and at far…

They advertise the "4K per eye" as some kind of an advantage. They need to do this to have 3D vision, but it doesn't improve the resolution, it's still just 4K.

And the 4K is across your whole FOV, I would like to see a comparison with some standard monitors (4K at 27" and 32") at particular distances from your eyes.

I suppose because they didn't publish anything it is still significantly worse than hi-res monitors (just better than all previous headsets).

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#102

Earlier quoted context omitted.

When Apple does something new, everyone else generally has it in a few years. There's gonna be Android for Eyeballs eventually and anyone will be able to make their app have virtual space widgets or something. Of course that doesn't guarantee anyone will actually do anything cool with it, but they'll be able to.

>There's gonna be Android for Eyeballs eventually Google glass?

Glass had the misfortune of a limited rollout and landed at exactly the wrong moment for people to lose their mind about a camera being "on".

Because fast forward to now and the horse has bolted into the glue factory.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#103
post #99

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

To me, it wasn't that I could use Safari that was killer app, but the fact I can use it as a monitor that impresses me. I don't think most VR setups allow you to read text as easily as on a monitor and that is what Apple is claiming. (First impressions seem to support). The second part is not requiring a controller. If I can control this with my eyes, hand and voice. That means I can use a keyboard with it. I assume…

It doesn’t run any desktop apps yet though, only Safari and Photos and a few content apps. They also demoed mirroring only a single Mac display. I think people are overlooking this and expecting to get multi monitor displays for heavy workload apps like on the Meta Quest Pro, but Apple are committed as always to making this a standalone system.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#105

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

You don’t make money targeting those without money to spend. By that logic, Tesla shouldn’t be the top selling car, why would you buy them instead of a 25k Corolla? Many are willing to pay a premium for a best-in class-experience, which is what this headset is. There’s a lot, lot of disposable income in the world, but not held by the supermajority.

That kinda misses the question. It might very well be the best in class headset (at that price it kinda needs to be). The question was: okay, the hardware is great, but what is need-to-have app?

Other headsets highlighted gaming, metaverse, industrial/medical applications,....

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#106

> Namely, 5,000 patents filed over the past few years and an enormous base of talent and capital to work with. It was mentionned in the keynote as well...should Apple really brag about their patent minefield in a field that is in need of more players and more efforts to push it forward ? > In many cases it literally hurt to do so. Not with the Apple Vision Pro – text is super crisp and legible at all sizes and at far…

They advertise the "4K per eye" as some kind of an advantage. They need to do this to have 3D vision, but it doesn't improve the resolution, it's still just 4K. And the 4K is across your whole FOV, I would like to see a comparison with some standard monitors (4K at 27" and 32") at particular distances from your eyes. I suppose because they didn't publish anything it is still significantly worse than hi-res monitors (…

At 90-100 degrees, a 4K/eye display will likely end up being around 35-40 PPD (pixels per degree). This is about equivalent to what a FHD display would like like (27" monitor at 60cm: https://qasimk.io/screen-ppd/).

There are a lot of other factors like fill factor (screen door effect) and there are definitely some optical designs that can increase PPD as well. Apple bought Limbak recently, btw, it's possible they use a similar design as what is described here: https://simulavr.com/blog/ppd-optics/

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#107

> Namely, 5,000 patents filed over the past few years and an enormous base of talent and capital to work with. It was mentionned in the keynote as well...should Apple really brag about their patent minefield in a field that is in need of more players and more efforts to push it forward ? > In many cases it literally hurt to do so. Not with the Apple Vision Pro – text is super crisp and legible at all sizes and at far…

They advertise the "4K per eye" as some kind of an advantage. They need to do this to have 3D vision, but it doesn't improve the resolution, it's still just 4K. And the 4K is across your whole FOV, I would like to see a comparison with some standard monitors (4K at 27" and 32") at particular distances from your eyes. I suppose because they didn't publish anything it is still significantly worse than hi-res monitors (…

Why the wondering, there are already devices on the market with higher resolutions than what Apple will bring in near future. It may not be comparable for some high FPS use case, but as virtual desktop, especially crispness of image is very much comparable.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#109

Apple Watch was useless but looks cool and is just a watch so people bought it as a fashion accessory. This is useless but looks dumb so will flop.

>Apple Watch was useless

Apple Watch 7 and SE 2022 scored on the top for tracking sleep data[0]. So it's very far from useless, we bought it for this functionality alone.

[0] https://youtu.be/ogJ8uEUjW_8?t=1009

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#110
post #22

Earlier quoted context omitted.

> Everyone. It's a laptop replacement. It is? As in it acts like a normal Mac OS machine that happens to be attached to your head, holds all your files and stuff without communicating to another PC? Can I just run IntelliJ on it and write code? Or does it just replace your monitor(s) ?

Has an M2 in it, so full laptop replacement.

Probably more like an iPad replacement in terms of software though.
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