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MusicLM: Generating music from text

arxiv.org

101–110 of 114 posts

Re: MusicLM: Generating music from text

#101
post #79

I'm absolutely flabbergasted by rapid progression of music related machine learning models. I've always seen music as the "final frontier". With images you can have tiny errors and noise that isn't that noticeable by the human eye, but with music everything has to be impeccable and if a note is slightly off, you instantly hear it. Machine learning models that will be able to create outstanding music, imo, will mark t…

> Anyone want to share their experiments with MusicLM, feel free to join How can we experiment with MusicLM? The paper’s last sentence says, “We have no plans to release models at this point.”

Makes you wonder if they even read one sentence of the paper before creating a Discord & Reddit community on throw-away accounts, just to be first and make sure that they'll control a new AI model's community :)

But, I guess, one way to make money currently.

Re: MusicLM: Generating music from text

#102

Earlier quoted context omitted.

Epic soundtrack using orchestral instruments is somewhat interesting as electronic music but to me everything else is pretty bad. There is a million Industrial techno sounds, repetitive, hypnotic rhythms IDM tracks that absolutely no one listens to anymore. Most the founders of the whole genre have moved on from lack of interest. We have been able to do really good generative music in Reaktor for the last 20 years. M…

Let's be clear, this is a tech demo, the application is not going to be prompting infinite streams of low quality music. The application of this stuff is to enable creative tools (got a beat and some vocals, give me a bassline and backing chorus), real time computer jam partners, to provide "good enough" music for indie games/movies. These models are still in their early phases - If AI was combustion engines, we woul…

There are tons of relatively cheap music libraries with human-composed and human-produced music that is vastly higher quality than MusicLM's output - they are used for documentaries/commercials/low-budget projects and are loaded with metadata that make it easy for directors and editors to quickly find what they are looking for. Low-quality, weird-sounding AI-generated music with wonky rhythms, an inconsistent beat, bizarre digital artifacts and a generally unpleasant lo-fi sound that probably has to be patiently generated and listened to over and over again to find a usable result is highly unlikely to beat out already very cheap, much higher-quality and easily searchable human-written music for even the lowest budget projects.

Re: MusicLM: Generating music from text

#103

AI music is the next thing coming, wait for copyright lawsuits to fall like bombs. I find it fascinating that MidJourney can make a 3D model of my face from a low quality image, rotate it in space, apply it on someone's else body, add coherent shadows and backgrounds, with a very credible result, and yet an AI cannot generate a decent song, which is 1-dimensional and has probably much less internal modelling to care…

> which is 1-dimensional and has probably much less internal modelling to care about There is an ocean between “I like that sound” and a final, produced piece of recorded music. Much of that ocean being ineffable. Trying to reduce it to a set of parameters around the final waveform and you’ve missed the entire point. > but it will suffice for, say, putting a music background for your startup cheap marketing ad. We ne…

The ineffable will inevitably be effed by AI.

Re: MusicLM: Generating music from text

#104

AI music is the next thing coming, wait for copyright lawsuits to fall like bombs. I find it fascinating that MidJourney can make a 3D model of my face from a low quality image, rotate it in space, apply it on someone's else body, add coherent shadows and backgrounds, with a very credible result, and yet an AI cannot generate a decent song, which is 1-dimensional and has probably much less internal modelling to care…

In my opinion, good music is multidimensional.

Just like a 3D model is really only 2D on a screen, music can encompass so much more than what is heard on the surface level with no imagination.

Re: MusicLM: Generating music from text

#105
post #103

Earlier quoted context omitted.

> which is 1-dimensional and has probably much less internal modelling to care about There is an ocean between “I like that sound” and a final, produced piece of recorded music. Much of that ocean being ineffable. Trying to reduce it to a set of parameters around the final waveform and you’ve missed the entire point. > but it will suffice for, say, putting a music background for your startup cheap marketing ad. We ne…

The ineffable will inevitably be effed by AI.

Eff it indeed.

The only thing it will really F is that bridge that art built to bring people in closer touch with themselves.

Thinking we can shortcut self-discovery, individuation and essential human connection with an algorithm is insane hubris. Icarus’ wings are melting.

Re: MusicLM: Generating music from text

#108

I’m writing my second video game (old school arcade style side-shooter) and hope I can use this to generate background chip tune music!

We have a AI platform finding music from video/images/game screen recording. And support musicians at the same time. Check it outhttps://avmapping.co/

Re: MusicLM: Generating music from text

#109

I’m writing my second video game (old school arcade style side-shooter) and hope I can use this to generate background chip tune music!

I hope you also consider getting some music from an actual producer!

This AI did and share profits https://avmapping.co/
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