> ’Maybe it's a "demo"?’ There’s a long-standing tradition of people creating realtime graphics software on personal computers that doesn’t offer any interactivity. They are indeed called demos and the community is called the demoscene. It goes back to the late 1980s and had a golden era in the mid-90s on Amiga and PC. (Pre-Internet, watching and making demos was one of the few socially and creatively oriented things…
Would love to see some small intros. Any links/sources you may suggest?
Nightdrive
101–110 of 256 posts
Re: Nightdrive
#102I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
P.S. It's a joke. This is a really well executed demo.
Re: Nightdrive
#103Re: Nightdrive
#104Earlier quoted context omitted.
I'm not the previous poster but thought this would be a fun challenge. No way it was 5 min though; took me at least 20 min to understand what to change. Anyways, run this in your browser inspector to hot-patch the live demo so that each car has an opaque black circle as its body/chassis: for (let i = 0; i
Well done, nice job rising to the challenge! I definitely did not care enough to do it myself, so I applaud you. I just tried it out and it's perfect. To be clear, since of course this is the internet and one must be precise or else get nit-picked and "outplayed," I obviously meant 5 minutes for the author who already knows the layout of the code. Obviously. Any charitable interpretation would have taken that as a gi…
Re: Nightdrive
#105I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
Re: Nightdrive
#106Re: Nightdrive
#107https://www.newyorker.com/tech/annals-of-technology/desert-b...
Of course, because Desert Bus is literally the worst game ever, the steering continually veers to the side and you have to keep nudging the wheel or you'll crash.
Re: Nightdrive
#108Re: Nightdrive
#109I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.