Then no operators should exist at all. After all, adding 2 ints and adding 2 floats are
drastically different runtime characteristics - performance and errors are completely different! Anarchy! Chaos! And let's not forget about all those architectures where the division operator is,
gasp, a function call!
Also function overloads should never be allowed, either. After all, that's not explicit and the only thing that ever matters is being obsessively explicit for the sake of being explicit. How can I possibly tell what `min(a, b)` is going to do if function overloads or templates or macros exist?!? UNREADABLE!
I think at this point it's pretty well established that operator overloading is a net-good, and languages that don't have it end up with far more bugs than languages that do. Or they come up with arbitrary nonsense rules on why some types are allowed to have it but not your types you dirty filthy casual. Looking at you, Java, where the Integer class is allowed to overload operators but BigInteger isn't. Which, then again, is something Scala and Kotlin immediately completely reversed.