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Instagram, TikTok, and the Three Trends

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101–110 of 244 posts

Re: Instagram, TikTok, and the Three Trends

#101
post #91
post #78

Earlier quoted context omitted.

VR is never going to be a replacement for short form video. Casual passive consumption of video benefits from being able to fit in between other activities easily. I'm never going to want an immersive experience when I have 2 minutes to kill waiting for a friend to show up at a bar - I just want easily digestible content snacks.

To be fair, I think most everyone agrees that XR is the future, not VR. XR could easily take the replacement.

over/under 2040 ?

Re: Instagram, TikTok, and the Three Trends

#102
post #96

Earlier quoted context omitted.

"Heroin users said they didn't like heroin, but it turns out they take it quite often, so they must like it"

I think your comment is both wrong and spot on. IMO the "wrong" part is that most heroin users will tell you they fucking love heroin. It makes them feel great/escape from life's problems, and users know this. The fact that users also know that heroin is destroying their lives isn't incompatible with loving it. The "spot on" part of your comment is that the addictive dynamics between social media and heroin are basic…

> IMO the "wrong" part is that most heroin users will tell you they fucking love heroin.

Yeah, the analogy wasn't great there but I think the point comes across. This is very timely for me, as I've just had a day spent playing chess (and losing) for hours.

I hate it, but I can't stop, because I get easily addicted to games. Luckily, I've wasted enough time on DotA to recognize the pattern, so I uninstalled the app, but by now I recognize the pattern of "this makes me feel terrible but I can't get enough of it".

Not everyone is, which is, I think, why social media (especially jealousy-fueled ones like Instagram) is so insidious. It's easy to mistake it for enjoyment.

Re: Instagram, TikTok, and the Three Trends

#103
post #91
post #78

Earlier quoted context omitted.

VR is never going to be a replacement for short form video. Casual passive consumption of video benefits from being able to fit in between other activities easily. I'm never going to want an immersive experience when I have 2 minutes to kill waiting for a friend to show up at a bar - I just want easily digestible content snacks.

To be fair, I think most everyone agrees that XR is the future, not VR. XR could easily take the replacement.

Isn't VR a type of XR?

Re: Instagram, TikTok, and the Three Trends

#104

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

Reminds me of the Pixar movie Wall-E

I keep thinking of Wall-E more frequently recently - with macro trends such as global warming , automation as and great resignation plus Elon and his rockets.

Re: Instagram, TikTok, and the Three Trends

#105

> That’s because the company correctly intuited a significant gap between its users stated preference — no News Feed — and their revealed preference, which was that they liked News Feed quite a bit. The next fifteen years would prove the company right. Stop right there. What you mean is that their corporate wallets like it. These companies delude themselves if they consider “spend more time in the app” as an indicato…

Most of the theorizing about this episode gets the history wrong. The user outcry was because News Feed on rollout suddenly broadcast widely communication that had been previously been reasonably private. Suddenly pokes and wall posts between two friends were pushed to your entire network.

Users weren’t wrong to dislike this! Facebook violated their assumptions, just as if you learned someone was live-streaming your conversation with them at a bar. In response, Facebook provided more granular privacy controls—but more importantly, users changed their behavior to adapt to the assumptions of the new platform.

(The outcry also highlighted the potential for virality in feed-like platforms, which was great for growth but of course also has negative consequences…)

Re: Instagram, TikTok, and the Three Trends

#106

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

This reminds me of the evolution of the slot machine (as read in Matthew Crawford's The World Beyond Your Head ). A rough analog would be: 1. Medium: Mechanical reel > Digital reel 2. Gameplay: Fixed odds > Adjustable odds > Programmatic adaptive odds 3. Experience: Pull the lever and win or lose > Pull the lever and win even if you lose (e.g. get back change) > Swipe a card and win even if you lose > Swipe a card an…

Fantastic book. The stories about the slot machine players who wear black pants so that they can urinate without being noticed was shocking, to say the least. They are so addicted to the machines that they won't even get up to use the restroom.

The phrase he used, "playing to extinction", very much reminds me of what's happening now across most entertainment categories, broadly speaking (autoplay, loot boxes, slot machine-style gaming content, etc.)

Re: Instagram, TikTok, and the Three Trends

#107

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

Reminds me of the Pixar movie Wall-E

Its the next step of facebook - meta. Think ready player one.

Re: Instagram, TikTok, and the Three Trends

#108
post #78

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

VR is never going to be a replacement for short form video. Casual passive consumption of video benefits from being able to fit in between other activities easily. I'm never going to want an immersive experience when I have 2 minutes to kill waiting for a friend to show up at a bar - I just want easily digestible content snacks.

>Casual passive consumption of video benefits from being able to fit in between other activities easily

The same was said of video vs. reading. “I’m never going to want a video experience, it doesn’t fit in between other activities as well as reading a page of something.”

Re: Instagram, TikTok, and the Three Trends

#109

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

Do you remember the passengers of the Axiom in WALL-E?

Re: Instagram, TikTok, and the Three Trends

#110

The Three Trends (according to the article): 1. Medium: text -> images -> video -> 3D graphics -> VR 2. AI: time -> rank -> recommend -> generate 3. UI: click -> scroll -> tap -> swipe -> autoplay By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. (I may be exaggerating a touch.) It might stop short of a wire into the pleasure centers o…

> By this definition, the end of the line is a totally passive consumption of endorphin-inducing pablum that blots out the real world. Doesn't seem all that different from 99% of media consumption thats existed in my lifetime.

In my lifetime the content didn't get automatically adjusted to my needs to get me hooked.
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