Earlier quoted context omitted.
Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...
so you think they are confident enough to link somebodies randomly created alias, let's say "InteretDude420" to a real name? What if opened a VR Arcade and owned 100 Oculus Quests and made 100 separate accounts?
Meta Accounts: A New Login for VR
101–110 of 231 posts
Re: Meta Accounts: A New Login for VR
#102I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…
10 years ago, did you see all your family members keeping a computer with a constant internet connection in their pocket? I think our predictive abilities of the future are often lacking.
Also, most of my family members have a pretty basic usage of smart phones.
But hey, I know nothing, this is just my opinion. Who knows, people are unpredictable.
Re: Meta Accounts: A New Login for VR
#103Earlier quoted context omitted.
Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...
so you think they are confident enough to link somebodies randomly created alias, let's say "InteretDude420" to a real name? What if opened a VR Arcade and owned 100 Oculus Quests and made 100 separate accounts?
There are plenty of studies (example: https://www.nature.com/articles/s41467-019-10933-3/) that show you need only limited amounts of data to be able to deanonymize people.
Re: Meta Accounts: A New Login for VR
#104Just after leaks of a killer VR headset from Valve? No thank you, Meta. For those not in the know, Valve is coming out with a successor to the Index headset called Valve Deckard. They'll probably announce it later this year. From the leaked information, it looks like an absolute beast of a headset.
I didn't realize the Index was still being sold - it was unavailable so long that I thought they launched it, sold the initial batch, then never made more and abandoned the product. As a result, I wrote Valve off as "launches awesome tech demos but doesn't want to make consumer products". (I thought they also launched then cancelled another hardware product, but I don't remember details and can't find anything, so my…
Re: Meta Accounts: A New Login for VR
#105Re: Meta Accounts: A New Login for VR
#106The problem isn't that you need a Facebook account, it's that Meta owns Oculus at all. Call the account whatever you want; if I'm a record in any of Meta's databases then I expect to be linked to a shadow profile and surveilled for their profit. The only control I have over the situation is to never agree to any ToS relationship with Meta. There's literally nothing they can do to change this short of selling Oculus t…
They are okay with this, because that a VERY small portion of the population.
Most people couldn't care less about what a company does with their data as long as they provide a good product.
Re: Meta Accounts: A New Login for VR
#107Earlier quoted context omitted.
I am actually no longer working for Meta. I do think the title reflects the news and is factually correct. But happy for @dang to change it back as it’s not exactly the title of the article
Do you still hold stock?
Re: Meta Accounts: A New Login for VR
#108Instead, a Meta account is required. I see what you did there.
To be fair: You needed an Oculus account to use an Oculus, just like you need a Switch account or a Steam account. Hardware with a digital store requires an account. A Facebook account is much more restrictive than say a Steam account. Facebook tries to get you to use your real name for example. Who in the world wants to use their real name playing a video game?
From the mail we received: you can continue using your Oculus account until January 1, 2023. After this date a Meta account will be required to *continue* using your Meta VR devices.
It's weird to me that I need to create a new account to continue using my device.
Re: Meta Accounts: A New Login for VR
#109Earlier quoted context omitted.
I am actually no longer working for Meta. I do think the title reflects the news and is factually correct. But happy for @dang to change it back as it’s not exactly the title of the article
Ideally the submission title would have matched the blog title and then not only would it have been factually correct but it would have also not had any omissions. It seems disingenuous to me to post a submission with that title knowing how unpopular the FB account requirement is in this circle while tacitly omitting the fact that a Meta account is going to be required. It might not have been your intent but it did c…
Re: Meta Accounts: A New Login for VR
#110This is a bait and switch. There's no reason to believe that Facebook will remain benevolent in the future. They will switch back to requiring some thing they can use to collect and sell your personal data even if it's not called Facebook. That was the point of them buying Oculus. They never tried to make money on the hardware.
They're not trying to make money from the hardware just like most gaming console companies don't make money from the hardware initially. Meta is trying to dominate the VR app market and make money from the Oculus Store. They'll probably take a similar approach to the App Store and Play Store.