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Meta Accounts: A New Login for VR

oculus.com

101–110 of 231 posts

Re: Meta Accounts: A New Login for VR

#101
post #53

Earlier quoted context omitted.

Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...

so you think they are confident enough to link somebodies randomly created alias, let's say "InteretDude420" to a real name? What if opened a VR Arcade and owned 100 Oculus Quests and made 100 separate accounts?

Presumably if you use their app marketplace you'll have valid credit card information stored in a data center of there's somewhere.

Re: Meta Accounts: A New Login for VR

#102
post #84

I am super bearish on Meta: - why would anyone trust Meta/FB on anything they say or trust them with your data - FB became popular because it was easy to use, it was just about uploading and commenting on photos. I don't see any of my family members buying a VR device and connect in metaverse ... there is no way .. - I don't think people will ever use VR devices for the sole purpose of having meeting, video works jus…

10 years ago, did you see all your family members keeping a computer with a constant internet connection in their pocket? I think our predictive abilities of the future are often lacking.

No, but wearing a VR set or glasses with cameras and what not is too invasive. And for what? Meeting in the metaverse? Video works great, I don't need an "immersive" experience.

Also, most of my family members have a pretty basic usage of smart phones.

But hey, I know nothing, this is just my opinion. Who knows, people are unpredictable.

Re: Meta Accounts: A New Login for VR

#103
post #53

Earlier quoted context omitted.

Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...

so you think they are confident enough to link somebodies randomly created alias, let's say "InteretDude420" to a real name? What if opened a VR Arcade and owned 100 Oculus Quests and made 100 separate accounts?

Considering all the metadata they can collect over indefinite periods of time, with 100% certainty, unless you invest extraordinary effort to give them enough misleading data.

There are plenty of studies (example: https://www.nature.com/articles/s41467-019-10933-3/) that show you need only limited amounts of data to be able to deanonymize people.

Re: Meta Accounts: A New Login for VR

#104

Just after leaks of a killer VR headset from Valve? No thank you, Meta. For those not in the know, Valve is coming out with a successor to the Index headset called Valve Deckard. They'll probably announce it later this year. From the leaked information, it looks like an absolute beast of a headset.

I didn't realize the Index was still being sold - it was unavailable so long that I thought they launched it, sold the initial batch, then never made more and abandoned the product. As a result, I wrote Valve off as "launches awesome tech demos but doesn't want to make consumer products". (I thought they also launched then cancelled another hardware product, but I don't remember details and can't find anything, so my…

The Steam Link was pretty Shield-like, in that it supported game streaming.

Re: Meta Accounts: A New Login for VR

#106

The problem isn't that you need a Facebook account, it's that Meta owns Oculus at all. Call the account whatever you want; if I'm a record in any of Meta's databases then I expect to be linked to a shadow profile and surveilled for their profit. The only control I have over the situation is to never agree to any ToS relationship with Meta. There's literally nothing they can do to change this short of selling Oculus t…

"they killed the platform for privacy-conscious webizen"

They are okay with this, because that a VERY small portion of the population.

Most people couldn't care less about what a company does with their data as long as they provide a good product.

Re: Meta Accounts: A New Login for VR

#107
post #93

Earlier quoted context omitted.

I am actually no longer working for Meta. I do think the title reflects the news and is factually correct. But happy for @dang to change it back as it’s not exactly the title of the article

Do you still hold stock?

I am sure the market move is going to be drastic.

Re: Meta Accounts: A New Login for VR

#108

Instead, a Meta account is required. I see what you did there.

To be fair: You needed an Oculus account to use an Oculus, just like you need a Switch account or a Steam account. Hardware with a digital store requires an account. A Facebook account is much more restrictive than say a Steam account. Facebook tries to get you to use your real name for example. Who in the world wants to use their real name playing a video game?

> To be fair: You needed an Oculus account to use an Oculus

From the mail we received: you can continue using your Oculus account until January 1, 2023. After this date a Meta account will be required to *continue* using your Meta VR devices.

It's weird to me that I need to create a new account to continue using my device.

Re: Meta Accounts: A New Login for VR

#109
post #96
post #93

Earlier quoted context omitted.

I am actually no longer working for Meta. I do think the title reflects the news and is factually correct. But happy for @dang to change it back as it’s not exactly the title of the article

Ideally the submission title would have matched the blog title and then not only would it have been factually correct but it would have also not had any omissions. It seems disingenuous to me to post a submission with that title knowing how unpopular the FB account requirement is in this circle while tacitly omitting the fact that a Meta account is going to be required. It might not have been your intent but it did c…

Sure, agreed, I try to always submit the exact title for that reason but I got lazy as I was on my phone.

Re: Meta Accounts: A New Login for VR

#110
post #7

This is a bait and switch. There's no reason to believe that Facebook will remain benevolent in the future. They will switch back to requiring some thing they can use to collect and sell your personal data even if it's not called Facebook. That was the point of them buying Oculus. They never tried to make money on the hardware.

> That was the point of them buying Oculus. They never tried to make money on the hardware.

They're not trying to make money from the hardware just like most gaming console companies don't make money from the hardware initially. Meta is trying to dominate the VR app market and make money from the Oculus Store. They'll probably take a similar approach to the App Store and Play Store.

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