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Eidos-Montréal Offices shifting to the 4 day work week

eidosmontreal.com

101–110 of 128 posts

Re: Eidos-Montréal Offices shifting to the 4 day work week

#101

I wish my office would switch the four days. Nobody really works on Fridays anyway. I’ll look at calendars and meetings with other employees where I’m at. People have maybe one meeting for the whole day.

If your office switched to four days, nobody would really work on Thursdays instead.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#102
post #86

Earlier quoted context omitted.

The main issue, at least for me, is that I simply cannot focus for 8 hours in a single day. If I was to work 2 hours a day for four days, I would likely get more done than if I "worked" 8 hours one day.

Well that sounds like something management would be more than willing to accommodate... That is, only paying you for those 2h a day instead of 8... I think the more important thing is that the remaining "buffering" time is still necessary to extract that amount of productivity.

I would gladly take a 20% pay cut to switch to a 4 day work week. Not many companies are offering that though.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#103
post #100
post #8

In the spirit of always starting your negotiation high and working toward a palatable middle, I'd like to propose a 2-day work week and 5 days off. You may think that sounds crazy, but how many hours of dedicated, actual work do you do in a week? If you work a "9-5" and are reading this comment at work right now, I can give you a hint: it's not 40 ;) I think we'd all be less distracted and more focused if we forced t…

An awful lot of jobs are about being available to do that 2 days fo work as and when it has to be done, and that work is split up into random chunks of a few minutes to a few hours throughout the week and aren't compactable. Any job that provides an available service to others is like that. There may be some jobs that are slugging away at a big block of work and you could do it any time during the week. Part of some…

Was coming here to say exactly this - you're not really being paid for the work itself, but to have access to you for a certain amount of time. Sometimes there's as much value to the company in your 2 minute Slack response to a query at 17:58 on a Friday evening as there is for a 6 hour coding block.

Not saying it's valuable in a world sense, but for the objectives of the machine you're working in, it often is.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#104
post #86

Earlier quoted context omitted.

The main issue, at least for me, is that I simply cannot focus for 8 hours in a single day. If I was to work 2 hours a day for four days, I would likely get more done than if I "worked" 8 hours one day.

Well that sounds like something management would be more than willing to accommodate... That is, only paying you for those 2h a day instead of 8... I think the more important thing is that the remaining "buffering" time is still necessary to extract that amount of productivity.

> That is, only paying you for those 2h a day instead of 8...

In the context of tech-based work, If pay is based on productivity, then those two hours should be paid the same as 8.

I think tech companies are realising that it's paying for performance that matters; not paying by time. In many cases paying by time doesn't make sense. If you have an idea in the shower, does that count as working? If you going for a walk prompts a better idea, does that count as working?

Re: Eidos-Montréal Offices shifting to the 4 day work week

#105
post #27
post #8

In the spirit of always starting your negotiation high and working toward a palatable middle, I'd like to propose a 2-day work week and 5 days off. You may think that sounds crazy, but how many hours of dedicated, actual work do you do in a week? If you work a "9-5" and are reading this comment at work right now, I can give you a hint: it's not 40 ;) I think we'd all be less distracted and more focused if we forced t…

You can only compress things so much though. You can't just tell people to show up and do only the productive n% of the hours. You can't force 2 days of perfect productivity out of people. That's not how any of this works. When you cut hours, you're cutting productive and unproductive hours at the same time, you don't get to cherry pick. Or if you can cherry pick, go into management consulting - you'll be able to squ…

Depends on why those unproductive hours are unproductive. My hypothesis is that human brain is just incapable of doing the sort of forced, focused work that modern work requires for more than a small number of hours. I.e. the hours worked are just not randomly productive or unproductive (like your casino analogue suggests), but you spend the productive hours and then you move into less productive mode, which could just as well be skipped completely.

A related question is does the working capacity "charge" over the course of one evening + sleeping or does it require more time? If the answer is "more time", as I suspect from the fact that most productive days of the week usually are after the weekend, a good strategy indeed would be to just do all the work we can do (which is maybe 10-20 hours) in two days and then recharge for five days.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#106

Earlier quoted context omitted.

I wonder if the increasing shift toward remote work (often in disparate timezones) will end up pushing teams to eventually adopt 1-3 "core hours" 2-3 days per week with team meetings and collaboration sessions and a more laissez-faire attitude toward working the rest of the usual 9-5 day; I would love to just focus on getting my work done any time I feel like it, attend meetings during core hours, and have the abilit…

Except for meetings and deadlines, why is anything measured in hours. Why aren't things measured in amount produced? (I hope it's obvious I'm speaking in terms of coders and manager's teams - I have no idea how this would work for directors or above.) The majority of coders are employed on salary (so far as I know), so just pay their salary and expect tasks to be completed. This mandatory 40 hours in a seat ritualist…

I think in part its because hours are extremely easy to measure compared to productivity in many complex work environments.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#107
post #8

In the spirit of always starting your negotiation high and working toward a palatable middle, I'd like to propose a 2-day work week and 5 days off. You may think that sounds crazy, but how many hours of dedicated, actual work do you do in a week? If you work a "9-5" and are reading this comment at work right now, I can give you a hint: it's not 40 ;) I think we'd all be less distracted and more focused if we forced t…

In the 9-5's defense, a good chunk of my "downtime" at work is due to waiting on other people and/or not having something I can make progress on. I would love less than a 40 hour work week where the effort is more concentrated, but after a certain point you just can't expect full productivity in a shorter space of time.

I guess the answer to these problems depends a lot on the job. I don't know why we would expect all sorts of different jobs to nicely fit into the same 9-to-5 5-days-a-week model anyway? For sure there are jobs where that works just fine (manual labour, etc.), but also jobs that would benefit for less working hours and more rest time (many cognitively heavy jobs) or jobs where the best model would be 24/7 readiness to work, but only small number of hours doing the actual work.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#108
post #80

Instead of mandating that everyone should work a fixed work week why not just let people decide how much they want to work? The 40 hour work week is just a "social construct". Let the unit of labor be half a work day (4 hours) instead of a whole person. If people want to work 24 or 32 or 44 hours let them. The labor market isn't much of a market if you can't even do something as basic as decide how much you want to w…

It's a gigantic pain in the buttocks when you need someone to give you AWS credentials and you have to wait three days for them to be back in the office. Add in a few other people with multiple days off and you can spend an entire week waiting for a combined 10 minutes of labour to be done. If there was some kind of common arrangement where employees could go to the beach or attend piano lessons or whatever, but chec…

It's an equally gigantic pain in the buttocks to be the only someone who can give out AWS credentials. Why does that have to be one person? Why isn't that role spread out across a team?

What you're describing is an organizational failure, even if that person were working 168 hours a week.

Re: Eidos-Montréal Offices shifting to the 4 day work week

#109
post #102
post #86

Earlier quoted context omitted.

Well that sounds like something management would be more than willing to accommodate... That is, only paying you for those 2h a day instead of 8... I think the more important thing is that the remaining "buffering" time is still necessary to extract that amount of productivity.

I would gladly take a 20% pay cut to switch to a 4 day work week. Not many companies are offering that though.

Some companies are offering a 4 day week with 0% drop in salary https://4dayweek.io/

Re: Eidos-Montréal Offices shifting to the 4 day work week

#110
post #36

Age 49 here. I'm seriously considering that my next job should be 3 or 4 days per week, even if that means a somewhat proportionately reduced paycheck. Would fight for 4+ weeks vacation too. I need quality of life more than I need cash right now.

Oh I would easily take a 20% paycut to have Fridays off forever.

Me too - but there are now companies offering a 4 day week with 0% drop in salary

https://4dayweek.io/

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