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DOOM Captcha

vivirenremoto.github.io

101–110 of 178 posts

Re: DOOM Captcha

#101
post #93

Earlier quoted context omitted.

How does that work if you want to grow your hobby or group? And if it’s something between friends why not use a private whatsapp group or IRC

Speaking for myself, if was a little bigger than 20 members (around 100). The thing is that we wanted to keep the forum open to everyone, at least for the public parts. That's why I went with invisible tweaks (mostly just renaming fields) instead of a challenge. But I could have came up with a challenge that anyone interested in our forum would have known. We were a rhythm games club, so a questions could have been "…

> Anyone who heard of us would know it is DDR

Heck, I've never heard of you lot but I immediately guessed DDR. Man I miss competing with randoms at the arcade in Brisbane city

Re: DOOM Captcha

#102

While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…

Minecraft is devilishly hard for reinforcement learning. You could have a captcha like "build a neat-looking fortress to prove you're human."

Re: DOOM Captcha

#104

While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…

Minecraft is devilishly hard for reinforcement learning. You could have a captcha like "build a neat-looking fortress to prove you're human."

How do you validate whether the fortress was “neat-looking”?

Re: DOOM Captcha

#105
post #94
post #91

This is fun but quite literally the opposite of what a captcha should be. I bet a bot will be able to solve this far easier than my grandma ever could.

I recommend reading the description in the link that mentions that concern is acknowledged.

I did read the description, but that doesn't make the criticism any less valid.

Re: DOOM Captcha

#106

Earlier quoted context omitted.

Have the CAPCHA require properly constructing a nonlinear programming problem to solve an optimization problem, where the requirements are not expressed in terms of the NLP and the human has to design it. Which would have the side effect of putting the bot makers to work on useful and hard problems to solve.

Good idea! To prove you are a human, mine three Bitcoin.

Why not something computationally expensive? Bcrypt this value 10000 times to continue

Re: DOOM Captcha

#107
Interesting. Fundamentally, I believe CAPTCHA, and attempting to distinguish humans from computers is pointless. I think it's better just accept it and design applications accordingly.

Re: DOOM Captcha

#109
post #105
post #94

Earlier quoted context omitted.

I recommend reading the description in the link that mentions that concern is acknowledged.

I did read the description, but that doesn't make the criticism any less valid.

Makes it less valid because it was already answered.

Re: DOOM Captcha

#110

Earlier quoted context omitted.

My pet peeve of these is not the volume being too high (which they normally are), but the lack of volume control on web/desktop. Unfortunately it would be more and more common as the mobile world take the dominance.

Firefox already displays a small speaker icon on each tab playing audio that can be used to mute it. A nice addon could display also a volume slider when hovering above it with the mouse, therefore allowing volume control.

Volume control there would require an additional audio buffer which adds unwanted latency to any conference or gaming applications.
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