Earlier quoted context omitted.
I had a game reach about $600 per day in revenue for a few months way back in 2010. Overall I think it made around $100K, and another game made about $30K. So, even though I was making money, I still wanted out. The reasons came down to those listed below: 1) Taxes. I wonder if it's easier now, but back then, I had to manually pay individual counties in my state, I had to pay individual states, and and then there wer…
> some of them are crazy. I received death threats for removing a small feature Wow, literally crazy About how many customers did you have, when those things happened? If I may ask. I wonder how large a group of people tends to be, when such crazies start appearing (I wonder how those things made you feel and think)
My game was originally designed to work on the G1 phone. Which was an awesome little phone.