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Worms Armageddon 3.8

worms2d.info

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Re: Worms Armageddon 3.8

#101
post #99
post #4

One of the interesting unique features of Worms Armageddon is that it somehow has the ability to predict the results of various elections: https://www.youtube.com/watch?v=D0Trlf2He3c

amazing little moments all throughout that video haha

After the 2019 election results were announced, the YouTuber tweeted:

"The Worms Armageddon Political Simulation Machine is too strong. No person should have this much power. I'm smashing it as soon as I get home, before it does more damage."[0]

So I guess that video series won't be getting a sequel in time for November.

[0] https://twitter.com/manyatruenerd/status/1205250275117862913

Re: Worms Armageddon 3.8

#102
post #47

Earlier quoted context omitted.

Naa native i mean...maybe bsd's too, sure it works with wine, but since it's still maintained....

Wine's the best you're going to get here, probably for a long time. And it works really, really well. It even works under Wayland, which is not the case for a whole lot of games in Wine. Buy it on Steam, hit Play, enjoy. Seriously.

Proton is at the point where its almost better than native. Worms W.M.D has a native linux version but it only works properly on ubuntu due to some weird library issue. Some people suggest playing the windows version in proton is easier than getting the linux version to work.

Re: Worms Armageddon 3.8

#104

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Wow that tweening upgrade is beautiful. Huge fan of this game! Thanks so much for maintaining it!

Re: Worms Armageddon 3.8

#105
post #54

After looking for something similar I have been playing Hedgewars https://www.hedgewars.org/ which is Hogs instead of Worms, an interesting code base and play mode addons based on Lua. Not looking back to Worms. There's a nice European userbase and if you tune in at hedgehog hour (8pm time in CEST/CET) you'll have some fine company. My favourite mod is Monarchy: https://www.hedgewars.org/node/6718#comment-34937 .

I just tried that but the movement feels markedly worse than Worms, and the game feels much less polished overall. Is it still fun despite that?

Re: Worms Armageddon 3.8

#106

Oh wow. I think I still have my legit retail CD kicking around somewhere. Had no idea it was still maintained. Can I still use that CD? IIRC it had some pretty wild DRM on it for the time and it took forever to crack.

Yes, you can use your CD! Copy-protection was removed in updates a long time ago. Simply install the game and then install 3.8, it will download and update anything else necessary.

Thank you for this info. I think I might!

Re: Worms Armageddon 3.8

#107

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Thanks for keeping worms Armageddon alive. It's still my favourite worms game by far. >Worms Armageddon now runs well under Wine or Proton on Linux. Was wondering if there would ever be a chance of a true native linux port? I've got one of the later worms games natively on linux, but it sort of pales in comparison to worms Armageddon and while I appreciate the efforts of the proton maintainers and Devs like yourself…

> true native linux port?

why would it matter?

Re: Worms Armageddon 3.8

#108

Worms Armageddon maintainer here, AMA :) Here is a somewhat more nicely formatted list of highlights: https://worms2d.info/Worms_Armageddon_3.8_Features

Is a web browser version of the game in your roadmap? I really wish I could get more of my friends to get together to play this game but it probably won't happen if it doesn't run in the browser :o

Re: Worms Armageddon 3.8

#109
post #54

After looking for something similar I have been playing Hedgewars https://www.hedgewars.org/ which is Hogs instead of Worms, an interesting code base and play mode addons based on Lua. Not looking back to Worms. There's a nice European userbase and if you tune in at hedgehog hour (8pm time in CEST/CET) you'll have some fine company. My favourite mod is Monarchy: https://www.hedgewars.org/node/6718#comment-34937 .

We used to play 2-player liero over the school LAN. It was great because it'd fit a 3.5" floppy disk and was totally portable. It's real time worms, and apparently inspired Noita.

Though reading up apparently it didn't have LAN play, so maybe we just did splitscreen?

https://en.m.wikipedia.org/wiki/Liero

Re: Worms Armageddon 3.8

#110
post #59

Earlier quoted context omitted.

Thanks for your efforts! It's great to see someone keeping the classic Worms going. Out of general curiosity, is there anything you can tell us about the source code? What languages are used? How many LOC? Did they use any sort of version control? Whats the build process like? Were you surprised by any of the ways they were doing things when you first got to see the code?

Yes, I'll gladly answer those questions! Worms Armageddon is written in C++, with some bits of x86 assembler. Though, we are phasing out the assembler code (for portability), and it isn't as necessary due to advancements in compiler optimizers. 300KLOC at the moment. No version control software was used back in 1999, to the best of our knowledge. The build process changed over the years, due to inheriting Worms 2's f…

There was a project to get some D code into the engine, did this get anywhere?
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