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ISS Docking Simulation

iss-sim.spacex.com

101–110 of 149 posts

Re: ISS Docking Simulation

#101

Earlier quoted context omitted.

Flight simulators map a lot of inputs to the keyboard. Is it feasible to fly while using a VR headset? Can motion controls be used to interact with the cockpit?

I use a joystick with the headset. If you are going to do the headset, might as well go all in with a joystick (or flight specific controllers). https://www.amazon.com/Logitech-Flight-Rhino-Certified-Refur...

There's a buying guide for joysticks on the hoggit wiki:

https://wiki.hoggitworld.com/view/Peripherals_Guide#Joystick...

Hoggit is a subreddit for the military flight simulator DCS World https://en.wikipedia.org/wiki/Digital_Combat_Simulator

Re: ISS Docking Simulation

#102

If there's anything I've learned from Kerbal, the last 100 meters is the easy part - it's getting to the same place at the same time and at the same speed that's the trick. I can't count the number of times I've screamed past my space station at an extra 1000 m/s.

Yup....though usually not at 1km/s (: I've been playing KSP for years, and did the manual rendezvous in orbit thing a number of times. It's pretty tricky. For my play style, Mechanical Jeb is the way to go. Let the computer do the heavy lifting.

I prefer to use biological Jeb - which is why it's at 1 km/s. I really need to get a handle on the built in control and planning options.

Re: ISS Docking Simulation

#103
post #18

I’m glad this is available online. This is a very standard docking UI for spacecraft - everyone in the industry has an almost identical design. ULA has shown a simulator exactly like this in conferences for years now.

Really? I'd have thought they'd give the astronauts a proper 6DoF controller (e.g. a SpaceBall or SpaceMouse) instead of making them mash buttons like this.

Really! The ULA person said it was the simulator used to train astronauts (it was inside a full scale model of the capsule) and it was just buttons.

Re: ISS Docking Simulation

#104

Nailed it first time!! I was super excited too, cos it was so obvious that this so-called “simulation” was in reality a test to find pilots to save the ISS from some top secret calamity that we don’t know about. Surely this was going to be like in “the last Starfighter”, except that Elon Musk would be the one knocking on my door, needing a new pilot. Sadly it just said “congratulations” :(

It is pretty cool that the actual interface is similar to this simulation (at least trivially so). Guess I'm qualified to be an astronaut now?

Re: ISS Docking Simulation

#105

If there's anything I've learned from Kerbal, the last 100 meters is the easy part - it's getting to the same place at the same time and at the same speed that's the trick. I can't count the number of times I've screamed past my space station at an extra 1000 m/s.

Those NASA people put manned spacecrafts in an orbit that it goes around ISS few kilos forward, back, above and below such as if they’re orbiting the station in the radial in-out plane, so they could inspect tiles and admire the station a bit, then settle and start docking from a point at aft(Z bar) or below(R bar) the ISS.

On emergencies they could punch Z and that’ll put the spacecraft cleanly away either back below or forward low then way up, you know how orbital mechanics does that.

This little game is for the final approach after that flyaround. They don’t mess around going full throttle towards target retrograde manually at Intersect 1 from different inclinations like we do.

Re: ISS Docking Simulation

#109

So Elon Musk can't afford the time to buy a house, but his company can spend the time to make this simulator for kicks. OK

Musk is concerned about coronavirus and social distancing so doesn't want to endanger people by going house hunting.

Re: ISS Docking Simulation

#110

Pretty cool. I had a NaN m/s and weird things like -0.0 and 0.0. I am hoping it is not the actual "controls of actual interface" [sic - obvious typo is obvious?]. Seeing "NaN" on your control panel in space as you are trying to manually dock must be a fun moment :-)

I always see NaN m/s. The -0.0 and (+)0.0 makes sense given that it's -0.004 or +0.004 or whatever.
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