Earlier quoted context omitted.
Arcades were a thing before home consoles. The entire premise of an arcade is to get people hooked on short tasks of intermediate reward so they keep churning their coins into the machine.
Arcades are also a fundamentally social experience, which changes the tenor significantly. No, most online games don’t count as social. They’re anonymous, faceless, and typically populated with the utter dregs of humanity willing to say the most vile thing to get attention. Genuine human interaction this is not.
Or, pretty typical 13 to 25 year olds, millions of them, people that could be your son or daughter or friend, and who you enjoy the company otherwise everyday...
>willing to say the most vile thing to get attention. Genuine human interaction this is not
Or perhaps totally genuine (which is different than "compassionate"), and context-appropriate?
It's a competition, from the ancient times you're meant to take sides, disparage the opponent, sing a nice insulting song against the other team, and enjoy crushing them!