Earlier quoted context omitted.
> They are specifically designed to function like a slot machine. I work in the gambling industry, making literally slot machines. Slot machines are heavily regulated and there is a lot of "engagement" tricks that can not be used in the gambling industry. The kind of trick that Candy Crush will use. The dangerous side of gambling is for people that think that they can "win money". But the games themselves are kind of…
You've gotten me wondering: Why AREN'T certain games subject to the same regulations as slot machines? Is that a state-by-state regulation? A federal regulation? And does the regulating code specifically mention physical machines? Thanks in advance for satisfying my curiosity.
A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
101–110 of 516 posts
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#102>Technologists building these products and writers observing the tech revolution were naïve, he said. >"We thought we could control it,” Mr. Anderson said. “And this is beyond our power to control. This is going straight to the pleasure centers of the developing brain. This is beyond our capacity as regular parents to understand." A 6 year old's brain has no chance against a team of trained data scientists. We all kn…
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#103Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#104Earlier quoted context omitted.
> They are specifically designed to function like a slot machine. I work in the gambling industry, making literally slot machines. Slot machines are heavily regulated and there is a lot of "engagement" tricks that can not be used in the gambling industry. The kind of trick that Candy Crush will use. The dangerous side of gambling is for people that think that they can "win money". But the games themselves are kind of…
You've gotten me wondering: Why AREN'T certain games subject to the same regulations as slot machines? Is that a state-by-state regulation? A federal regulation? And does the regulating code specifically mention physical machines? Thanks in advance for satisfying my curiosity.
If the state wins, it could result in an expansion of regulation of this type of mobile game.
Here's an article with some more detail.
https://www.geekwire.com/2018/game-show-network-hit-online-g...
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#105Earlier quoted context omitted.
You've gotten me wondering: Why AREN'T certain games subject to the same regulations as slot machines? Is that a state-by-state regulation? A federal regulation? And does the regulating code specifically mention physical machines? Thanks in advance for satisfying my curiosity.
Why AREN'T certain games subject to the same regulations as slot machines? I can answer for the US: Games aren’t subject to regulation because for the past few decades one party has made it their goal to destroy regulatory power to allow the wealthy to enrich themselves. One party in the US has been completely captured by billionaires and corporations. This started in the 1970s around the time the Koches founded the…
What video games have to do with "white idntity politics" is beyond me.
https://en.m.wikipedia.org/wiki/Brown_v._Entertainment_Merch...
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#106Earlier quoted context omitted.
> They are specifically designed to function like a slot machine. I work in the gambling industry, making literally slot machines. Slot machines are heavily regulated and there is a lot of "engagement" tricks that can not be used in the gambling industry. The kind of trick that Candy Crush will use. The dangerous side of gambling is for people that think that they can "win money". But the games themselves are kind of…
You've gotten me wondering: Why AREN'T certain games subject to the same regulations as slot machines? Is that a state-by-state regulation? A federal regulation? And does the regulating code specifically mention physical machines? Thanks in advance for satisfying my curiosity.
The regulations were designed for casinos before video games became so popular and way before mobile games and micro-transactions even existed.
Example of gambling regulation for New Jersey: https://www.nj.gov/oag/ge/docs/Regulations/MergedRegulations...
> Is that a state-by-state regulation?
Yes. Delaware, Nevada, New Jersey and Pennsylvania allow gambling. But I guess that at any moment local or federal regulations could be created.
> And does the regulating code specifically mention physical machines?
There is specific regulations for casinos, for on-line gambling, for jackpots, sports betting, etc. e.g. CHAPTER 69O INTERNET AND MOBILE GAMING from the linked PDF
Example of definitions:
* "Authorized Internet or mobile game" means any game authorized by the Division for use with an Internet or mobile gaming system.
* "Client terminal" means any device that is used to interact with a gaming system for the purpose of conducting server-based gaming activity.
* "Data warehouse" means a system of one or more servers located in New Jersey for the purpose of storing transactions received from the primary gaming equipment.
* "Dormant account" means an Internet gaming account, which has had no patron initiated activity for a period of one year.
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#107Ok, come on. There is way too much "back in my day games weren't that bad" in this thread. Do you guys remember WoW? And Diablo?!?! Talk about a game designed to target addiction centers. The issue is not games like Fortnite. The issue (as you said) is people letting their kids spend all their time playing Fortnite.
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#108> There is a looming issue Ms. Stecher sees in the future: Her husband, who is 39, loves video games and thinks they can be educational and entertaining. She does not. I'm still peeved so many people hate video games categorically. Age of Empires & Civilization got me into history as a kid and I checked out dozens of books as a result. Plus, the reason I ended up wanting to learn more about computers was to make game…
To add to your point, I got into programming because I modified the buy menus in counter-strike to my liking when I was a young teen and immediately got hooked by the idea that I could make my computer automate things for me. And let's be honest, as much as I like(d) counter-strike it's not an intellectual game by a long shot. I remember my internet was so bad I had to add wait;wait;wait between issuing commands to t…
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#109I think it's less about the screen time, and more about what's on the screen. Echoing some of the existing comments: Games and sites today are vastly different than they were 20 years ago. Games like Civilization, Quake, Diablo, C&C, Mortal Kombat, Tony Hawk etc... were definitely addictive. But modern games like Fortnite and Clash of Clans are not engineered the same way. They are specifically designed to function l…
But yes, I agree with your point in the general sense!
Re: A Dark Consensus About Screens and Kids Begins to Emerge in Silicon Valley
#110I think it's less about the screen time, and more about what's on the screen. Echoing some of the existing comments: Games and sites today are vastly different than they were 20 years ago. Games like Civilization, Quake, Diablo, C&C, Mortal Kombat, Tony Hawk etc... were definitely addictive. But modern games like Fortnite and Clash of Clans are not engineered the same way. They are specifically designed to function l…
> They are specifically designed to function like a slot machine. I work in the gambling industry, making literally slot machines. Slot machines are heavily regulated and there is a lot of "engagement" tricks that can not be used in the gambling industry. The kind of trick that Candy Crush will use. The dangerous side of gambling is for people that think that they can "win money". But the games themselves are kind of…