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Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

krita.org

101–110 of 197 posts

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#101

I'm very much an amateur but Krita is a great piece of software for me and does everything I need so far, for free. Much easier to use than GIMP, seems quite comparable to Photoshop and the development is going strong. It's also neat that they now include by default a lot of the deevad brushes as it's a broad selection. Keep up the good work Krita team.

I'd say krita and gimp fill different needs. Krita is for artists and Gimp is like Linux's MS paint on steroids. I frequently use Gimp to crop images, make memes, etc. When I used to draw with my wacom tablet, krita was the tool of choice.

> Gimp is like Linux's MS paint on steroids

Oh yeah, if steroids bring layers, masks, paths, a shitload of selection, transformation, and cropping tools, a whole lot of filters and loaders for all sorts of image file formats, complete color management support, 32-bit per channel processing and suchlike, then you might be correct :)

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#102
post #68
post #57

Earlier quoted context omitted.

That's exactly the opposite of my experience. Krita is fine for the "crop images, make memes, etc" use case and for most artist-like things, but I found Gimp had slightly better tablet support (at least on Windows).

Krita has much better default pressure curves though. The default settings on the gimp are basically unusable with how nonlinear they are.

Yeah, this is something we've been looking into for a while.

See e.g. https://plus.google.com/+AmericoGobbo/posts/VK4oZv7Hobn and around.

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#103
post #13

Earlier quoted context omitted.

I think Krita is a Qt-based app. So as soon as there's a Qt port to WebAsm... That will be a while: Qt is huge and WebAsm isn't there yet for UIs.

Probably sooner in asm.js: http://vps2.etotheipiplusone.com:30176/redmine/projects/emsc... https://news.ycombinator.com/item?id=11578317

the wasm work is official and is being mainlined (https://bugreports.qt.io/browse/QTBUG-63917). I have a ~300kloc Qt app that compiles and runs with extremely few changes not related to Qt (but for now crashes after a bit of clicking).

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#104
post #33

Earlier quoted context omitted.

Why would I want an extra gigabyte of memory usage for no benefit?

Math.random() * 20 13.10651926269692 Ok, Thirteen it is. 1. Because clicking a link is quicker than `apt-get install krita` 2. Because clicking a link is quicker than: "E: Package 'krita' has no installation candidate" 3. Because clicking a link is quicker than `aptitude search krita`, seeing krita data files, but still no krita 4. Because I apparently have to open up a browser and type "Debian krita" to figure out h…

> 1. Because clicking a link is quicker than `apt-get install krita`

given the scope of the software, I fairly doubt so. Installing it and running it in less time than it takes for some web pages to load :

    sudo pacman -S krita --noconfirm  2,00s user 0,17s system 80% cpu 2,686 total
the first working photo editing website I could find took 4 good seconds to load : https://sketch.io/sketchpad/

and even then it's entirely broken because people making web UI cannot fathom why I would, as an user, be able to customize fonts of my system : https://imgur.com/a/kqZGT

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#105
post #79

Earlier quoted context omitted.

Krita is not targeted as a photoshop replacement. It was at one time, but 15+ years ago they realized that many people are willing to pay for photoshop and thus Adobe has a large amount of money to throw at developers (at least some of them good) and so they are unlikely to catch up. They then shifted focus to be the best programing for drawing instead, a niche that Photoshop can cover but it isn't what their custome…

2010 actually: https://krita.org/en/item/last-week-in-krita-week-8/ -- though my own focus has always been painting, and I started working on Krita in 2003.

I stand corrected.

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#106
post #94

Earlier quoted context omitted.

I like good tools as much as anybody, but I am always impressed with what a little talent and practice can do with existing tools. This story was in the news lately, about a woman that uses nothing but MS Paint: https://mymodernmet.com/grandma-ms-paint-art/

Even though that’s very impressive I can’t help but think that the end result would look so much better if she used a more reasonable tool to do it.

I think her pieces are informed by the essential character of the medium, no different than if she had used watercolors instead of oils.

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#107

If you have not already check out David Revoy. He creates beautiful art using only open source tools: https://www.peppercarrot.com/

Wow, that webcomic is really well drawn and interesting as well. I'll have to keep my eyes on this one.

Tipp: When you click on the "HD"-Button you get a really high-res version (2500px wide)

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#108
post #25
post #17

Flabbergasting. Krita's development started almost 20 years ago... and it is the first time I ever hear about it.

It’s often mentioned on HN. That’s how i discovered it. https://hn.algolia.com/?query=krita&sort=byPopularity&prefix... Is there a way to get weekly summary of HN for the top stories? There are probably lots of stories I miss.

Do you subscribe to the RSS feed?

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#109

I'm very much an amateur but Krita is a great piece of software for me and does everything I need so far, for free. Much easier to use than GIMP, seems quite comparable to Photoshop and the development is going strong. It's also neat that they now include by default a lot of the deevad brushes as it's a broad selection. Keep up the good work Krita team.

The UI is much more intuitive to me than the one in GIMP, but it's probably a lack of experience with it from my part.

Re: Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists

#110
post #32
post #15

I'm not an artist. Krita, Inkscape, Gimp, Blender is a pretty great combination of tools to wiggle along as a programmer. Congrats on 4.0. Great work.

Gimp and Inkscape are both extremely sub-par apps... Paint.NET beats Gimp in usability, Photoshop in both features and stability. Last time I tried to use Gimp for anything mildly complex (heavy usage of cage distort on a high res pic with quite a few layers) it crashed every 10min (though I was told it was the fault of the Ubuntu packaged, it's not acceptable to make a clusterfuck of the versions targetting the most…

I’m just going to note that Illustrator is thirty years old. While you do get the advantage of having a large feature set to imitate, rather than figure out from first principles, there’s still a ton of work there!

Have fun implementing everything it can do from scratch in your “hipster” language that nobody is going to want to touch two years from now when everyone’s looking for excuses to work in the next hot new language.

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