Earlier quoted context omitted.
Can you get uBlock origin on the iPhone?
Firefox Focus is an ad blocker for iOS, free. Also there's 1Blocker.
It is as if you were doing work
101–110 of 214 posts
Re: It is as if you were doing work
#102This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.
One of my favorite things about OSX is the fact that applications rarely / never are allowed to steal focus.
Re: It is as if you were doing work
#103Clearly it needs the following 3 things: 1. It needs a fake calendar that is randomly populated with meetings. 2. It needs to randomly require that you open Google Hangouts and chat with other users. 3. It needs to send random Slack notifications.
While we're on this, can everyone please post their favorite ridiculous meeting title that is really real? I'll start with a recurring meeting series from last year that was called "mid-sprint calibration".
Re: It is as if you were doing work
#104Clearly it needs the following 3 things: 1. It needs a fake calendar that is randomly populated with meetings. 2. It needs to randomly require that you open Google Hangouts and chat with other users. 3. It needs to send random Slack notifications.
> 1. It needs a fake calendar that is randomly populated with meetings. While we're on this, can everyone please post their favorite ridiculous meeting title that is really real? I'll start with a recurring meeting series from last year that was called "mid-sprint calibration".
Re: It is as if you were doing work
#105This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.
One thing that still happens to me on an infrequent but regular basis is clicking on something I didn't intend because something popped up under my cursor. In general, this seems like a hard problem to solve. I want notifications to pop up but I could happen to be doing something in that area of the screen.
Re: It is as if you were doing work
#106Clearly it needs the following 3 things: 1. It needs a fake calendar that is randomly populated with meetings. 2. It needs to randomly require that you open Google Hangouts and chat with other users. 3. It needs to send random Slack notifications.
> 1. It needs a fake calendar that is randomly populated with meetings. While we're on this, can everyone please post their favorite ridiculous meeting title that is really real? I'll start with a recurring meeting series from last year that was called "mid-sprint calibration".
Re: It is as if you were doing work
#107This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.
Re: It is as if you were doing work
#108Earlier quoted context omitted.
One of my favorite things about OSX is the fact that applications rarely / never are allowed to steal focus.
Plug in a phone and a popup steals focus. Some photo thing.
Re: It is as if you were doing work
#109This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.
One thing that still happens to me on an infrequent but regular basis is clicking on something I didn't intend because something popped up under my cursor. In general, this seems like a hard problem to solve. I want notifications to pop up but I could happen to be doing something in that area of the screen.
Re: It is as if you were doing work
#110I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.
>> If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun. Is this a joke? A huge number of games have mindless busywork as part of the play. Whole genre's are based on it. You're trying to achieve/build/win/unlock X? Great, spend the next 14 hours mindlessly and repetitively mining rocks until you can't carry any more rocks, and then putting them in the rock store, and mining…