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Switching from macOS: The Basics

blog.elementary.io

101–110 of 610 posts

Re: Switching from macOS: The Basics

#102
So I am clueless here, how does swapping the OS rectify any issues people had with machine pricing or lack of desired new hardware features?

I don't get the angst. To me the disappointment is wholly related to the action bar/etc/whatever it is called. Its such a lame approach to adding additional functionality I would have never expected it from Apple. The Windows environment has many machines fully embracing touch screens right where the action is.

Re: Switching from macOS: The Basics

#103

Unfortunately, no Photoshop, no go

You can use programs like Wine to run Windows applications. That makes switching a bit less painful, at least.

The difficulty in practice is that this isn't 100% complete. Observe the debug messages spewed out in the console when you run a Windows app under Wine.

Despite saying this, this is a fairly good option and I applaud Wine for its existence and the monumental undertaking they undertook (poor grammar, sorry).

Re: Switching from macOS: The Basics

#104
post #77
post #45

Earlier quoted context omitted.

> Take Mac away and high quality desktop apps will go away. Well... no. Ubuntu, Gnome, KDE, XFCE; they are all high quality desktops. Don't mix the desktop with the applications you're running on it. > We'll have to endure multi-platform Electron stuff. Now that is indeed a real issue, and yes, ugh. Edit: I've misread the original, sorry, so adding a few things: if you're using the default apps or the ones built for…

Not really. GNU/Linux doesn't have desktop stack capable of matching Objective-C, Swift frameworks both in feature set and related GUI tooling.

How thorough of a survey have you done?

Re: Switching from macOS: The Basics

#105
post #45
post #39

I'm really hoping this is just a phase. Hoping that Apple will reduce prices of new laptops and we'll be back to normal. Right now everybody is using Macs. Walk into the Bay Area coffee shop, you see Macs everywhere. I love that. I build desktop software for Macs (focuslist.co). My apps are prettier than any others. They are easier and faster to use. This is the reason why people pay me $5 while they can get the job…

> Take Mac away and high quality desktop apps will go away. Well... no. Ubuntu, Gnome, KDE, XFCE; they are all high quality desktops. Don't mix the desktop with the applications you're running on it. > We'll have to endure multi-platform Electron stuff. Now that is indeed a real issue, and yes, ugh. Edit: I've misread the original, sorry, so adding a few things: if you're using the default apps or the ones built for…

I don't know why, but MacOS feels more high-quality than the other desktops. I use Unity on all my computers and haven't run MacOS in years, but I think there's more "tearing" in Linux WMs. Things just don't feel like they stick together as much, sometimes the decorations will hang, the menus will disappear, there are blank icons in my notification bar, etc.

It looks great in screenshots, but the feeling is much inferior, a fact I lament.

Re: Switching from macOS: The Basics

#106
post #78

Earlier quoted context omitted.

The other problem is that laptops are being built like mobile phones, with everything soldered to the board and the whole thing either sealed shut or taped down. Upgradeable & portable laptops just dont seem to exist at the price points they used to.

Get used to it. This is the way the industry is going, for very good reasons. Increased demands for more (or same) performance at lower power means you want more connections with shorter traces, and more functionality in the same chip or package. It seems likely that eventually all components except primary storage (SSD) will be in a single package. On the flip-side, we've gotten external GPUs through Thunderbolt. So…

>>I mean, you've never been able to upgrade your CPU cache More L3 cache will hardly do anything for you either way. But upgrading the CPU may mean upgrading the CPU cache, if it's a socket one instead of soldered, it ain't hard at any rate. However, even overclocking the CPU cache has beyond minuscule results.

>>If RAM is a glorified cache for the SSD This 'really' depends on your workloads and it's not always the case, even though it's often the RAM is mostly used as disk cache.

Re: Switching from macOS: The Basics

#107
post #58

Earlier quoted context omitted.

The truth about PS and Lightroom is that many of their users wouldn't really need them. A workflow of, for example, Rawtherapee + GIMP would be more than enough for basic to upper intermediate tasks to replace Lightroom with. ( No, I'm not talking bs, my wife is actually using this for work; just like Mixxx is usable for professional DJing. ) There is also digiKam, which is rather impressive; it is lacking a few feat…

Sure, because who deserves a decent UI&UX.

UI&UX are both object to taste. You know, the good thing is, that with the afromentioned software, it can be easily fixed, since the accept patches and pull requests.

I honestly wonder where GIMP, digiKam and the rest would be with the money PS subscriptions generate, paying for People With Good UX Taste.

Re: Switching from macOS: The Basics

#109
post #77
post #45

Earlier quoted context omitted.

> Take Mac away and high quality desktop apps will go away. Well... no. Ubuntu, Gnome, KDE, XFCE; they are all high quality desktops. Don't mix the desktop with the applications you're running on it. > We'll have to endure multi-platform Electron stuff. Now that is indeed a real issue, and yes, ugh. Edit: I've misread the original, sorry, so adding a few things: if you're using the default apps or the ones built for…

Not really. GNU/Linux doesn't have desktop stack capable of matching Objective-C, Swift frameworks both in feature set and related GUI tooling.

GTK? QT? And, since we're talking elementary, Vala?

Re: Switching from macOS: The Basics

#110
post #53

So I went to their main page to download an ISO to give it a try in a VM. They hid the download button really well: You have to type in "0" into the "how much you'd like to pay" field for the "Purchase" button to change to "Download". I mean I understand that open source projects need funding. But if you want people to try your niche OS at least make it obvious how to download it. Ask for money later after people had…

This is a long-standing criticism of Elementary. I think they initially didn't even provide a way to get a free download, and eventually settled for the current UI. Basically the founder-owner is adamant that someone has to pay for his time, and tbh I don't begrudge him.

In the previous design of the website, there was a small "...or download for free" button tucked away below the payment options. IIRC that meant that the number of users who payed for the OS was something below 1%. Now, after that switch, it's still rather low, but combining with the amount of money they get from other places (like Patreon[0]) it's enough to have two (again, IIRC) full time developers and one part time developer.

From what I can remember, there was never a time where they disallowed a way of downloading the OS for free, they just made it more difficult to figure out over time.

[0] https://www.patreon.com/elementary

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