Earlier quoted context omitted.
Ahh yes, more fees for developers. > it's basically impossible for an unknown developer to get noticed They could improve the search algorithm to solve this. Perhaps redesign the app store UI to better accommodate new apps. Or they could stagnate for years and then solve the problem by charging developers more. I'm not a hater though.
> They could improve the search algorithm to solve this. How? If there are 1000s of new apps coming out per day, how do you better accommodate all of them?
Search Ads
101–110 of 126 posts
Re: Search Ads
#102This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…
Craig Federighi and Phil Schiller address these obvious concerns in this candid post-WWDC talk:
Re: Search Ads
#103From their ad copy they say 65% of all downloads come from app store search. If this is true, this is bad news for FB. A huge chunk of FB revenue comes from mobile app install ads bc that was the only method large app developers had to send users to their apps. I previously worked at a gaming firm that spent $5M/month on these types of ads. If App Store search is effective, this will swing ad budgets away. FB still h…
I only use the search when I know what app I'm looking for. Wouldn't that would drive up the numbers artificially -- as I had the intention of downloading the app before I began searching.
Re: Search Ads
#104Earlier quoted context omitted.
How do you account for the users that saw an ad, and then searched on the app store instead of clicking the add?
What we call this in the industry is "attribution" and there is a whole sub-industry to deal with this bc it is a complex problem. In short, gaming right now uses last-click attribution so the last advertiser gets credit. FB does influence behavior for sure, though that is difficult to quantify.
Re: Search Ads
#105Re: Search Ads
#106This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…
Is that really true though? If I have a bad app that nobody wants and I'm not planning on improving, spending money advertising it would be a waste. The only people who spend money advertising are those that think they can convert those impressions to money, usually by providing value to customers.
Re: Search Ads
#107This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…
If advertising was their main revenue stream, I'd understand it. But it's not, and it's hard to ever imagine it being so. Apple have already pulled away from mobile advertising, so this looks more like a revenue-grab than a long-term strategic move.
Re: Search Ads
#108This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…
> app quality has nothing to do with the amount spent on advertising Is that really true though? If I have a bad app that nobody wants and I'm not planning on improving, spending money advertising it would be a waste. The only people who spend money advertising are those that think they can convert those impressions to money, usually by providing value to customers.
Re: Search Ads
#109This is bad for everyone except Apples revenue and already rich app-makers. First off, it's bad for the end user since app quality has nothing to do with the amount spent on advertising. It is also bad for indie developers since they won't be able to compete with big businesses. Most likely, the indie made app you love will be harder to find since other apps will be shown instead. This sucks and is a totally greedy m…
As an indie game developer I disagree with you. Spending money on ads promoting my game is the only way I've managed to get any traction. I don't need to spend big money either. You need advertising or having a big network that can promote your game for free. Simply making a good game doesn't cut it unless you're lucky.
Re: Search Ads
#110App discovery feels utterly broken