Earlier quoted context omitted.
Valve's Lighthouse tracking system isn't particularly elegant from a usability standpoint. I see Oculus' and Valve's current systems as a temporary solution. The future likely is in inside out tracking (i.e. one or more cameras on the headset, looking out). Oculus is working on that. I'd be surprised if Valve isn't. I agree with your comments on the Oculus platform. It's sad to see them building higher and higher wal…
I'd like to hear you expand on that, perhaps we don't align on the definition of elegant? I think the Lighthouse system is elegant specifically because it doesn't use cameras at all. That's what makes it so cool is that it's not limited by sensor resolution, to get really accurate tracking using cameras you need to crunch a LOT of data really quickly. I wouldn't be surprised if it's order's of magnitude less computat…
Not to be purposefully pedantic, so please excuse me, but aren't the small "dimples" on the Vive hardware technically very simple, low-res infrared cameras that are designed to pick up the Lighthouse lasers?