Awesome.
Desktop Neo – rethinking the desktop interface for productivity
101–110 of 325 posts
Re: Desktop Neo – rethinking the desktop interface for productivity
#102The first is the consideration of running this on current hardware. Obviously Neo is meant to be run on hardware designed for these interactions (as shown with the voice key on the keyboard and the gaze tracking camera) but I'd like more detail on how this could run on systems that do not have this hardware.
The second is in professional applications. I did not see any screenshots that deal with Photoshop or Final Cut Pro or After Effects or Solidworks or really any of the crucially important applications for the desktop. These are exactly what keep the desktop around, and what keep people from accepting Metro.
It'd be great if we could solve these two issues, or at least discuss them. I think these ideas are really great and the presentation was amazing. I'm seriously impressed, but it's a little held back from widespread adoption until we can figure a few things out.
P.S. Also I'd like to be able to split my terminal windows horizontally please :)
Re: Desktop Neo – rethinking the desktop interface for productivity
#103Earlier quoted context omitted.
To be fair, it's also a good, cohesive amalgamation of UI interaction concepts as well. If someone did realize this design, I'd be on-board for trying it out.
I wouldn't. It seems like a very Apple style of interaction, which emphasizes that you are interacting with an Apple UI. By which I mean to say, using a Mac or an iPhone is at least 50% about using a Mac or an iPhone, and maybe 50% about doing whatever it is you are trying to do. In an ideal world, you shouldn't be thinking about the tool.
In many ways, it owes more to the Metro interface than it does OS X or iOS, for better or worse.
Re: Desktop Neo – rethinking the desktop interface for productivity
#104A traditional desktop does everything I need. This just doesn't seem like enough of an improvement to make me jump ship. This whole "rethinking the desktop" buzz just seems like another fix looking for a problem.
That's probably a reason for 40+ years of success.
It's interesting how IT steps backwards in recent years. First the "cloud" wave came to convince us to leave our autonomous PCs and to turn back to centralized IT servers. The current wave (Pads, Neo etc) looks like turning back to single screen terminals. What comes next? Shall we get rid of the mouse?
Re: Desktop Neo – rethinking the desktop interface for productivity
#105Earlier quoted context omitted.
I work at a company where we hire people for exactly that kind of gig, with a heavy focus on building prototypes of your designs that are actually usable because that's the only viable way to design interfaces. Here's feedback as to why I'm not sending this website to my studio lead to schedule a phone screen with the designer: 1) reused assets from other companies (big no no, even for just a mockup) that are inconsi…
>So this tells me that the candidate is not a strong graphic designer, not a strong prototyper, nor a strong researcher. I'm not a graphic designer nor do I hire them, but your conclusion seems overly dramatic. Perhaps this prototype does not meet your high bar, but that does not mean that the candidate overall is not qualified. It just means that this particular work did not demonstrate these skills to your satisfac…
4 critiques is not bad for a student/internship piece. Most students simultaneously do not have deep knowledge of prior work and are also (one of) strong designer or prototyper or researcher because those things simply take time/experience to get.
His bar to me seems like "entry-level position, 12 years JavaScript experience required" but for UX/UI
Re: Desktop Neo – rethinking the desktop interface for productivity
#106Earlier quoted context omitted.
Seeing more than one at a time is high value. I personally hate the basic tile schemes, and full screen in many of my use cases. Yes, when I'm using one app hard, full screen is good. When I'm using multiple ones, I often want to copy paste info, or just refer to it. Auto pop to foreground is toxic, it forces a change in state when there is no need for that change most of the time. On IRIX, focus follows mouse, and m…
Linux uses middle click for one of its clipboards. Most window mangers have focus follows mouse as an option.
I don't use nor like tiling much, due to overlaps and how I find myself using them.
Some here are saying more iteration could improve on that. Maybe so. I'm sure not oppose to giving new things a go.
Re: Desktop Neo – rethinking the desktop interface for productivity
#107This is really important. It's 2016, search is easy, and I shouldn't have to hunt around because I don't know whether you stuck your options dialog under File, Edit, or Tools. I appreciate Ubuntu for implementing this OS-wide with Unity's HUD feature.
Re: Desktop Neo – rethinking the desktop interface for productivity
#108I like this direction. Now that my primary personal laptop is a MacBook Air 11" (and my wife's is a 13"), I find we both use full-screen apps more frequently than on larger monitors. But, it doesn't feel like the OS has kept up, and the full-screen experience is less than ideal. Apps continue to open in windowed mode, and I have to resize or full-screen them. Swiping moves me from desktop to desktop, not app to app.…
For example, ctrl-alt-command is what I use for most shortcuts (and I don't use most of the ones that come out of the box):
C-M-S + Up Arrow: maximize fully (horizontal + vertical)
C-M-S + Left or Right: maximize vertically, constrain to left or right side. This is neat in that it cycles between making you window 1/2, 3/4, or 1/4 of your screen wide, so you can easily have one app take up 1/4 of your screen and another take 3/4.
shift-command-D: change which display something is on.
All of these play nicely with the dock, even when it is on the left side of the screen instead of the bottom.
Re: Desktop Neo – rethinking the desktop interface for productivity
#109The problem with the tablet analogy is nobody seems to know how to design complex, professional-level (like Photoshop, or Blender) applications in that paradigm. Tablet apps are overwhelmingly consumption-oriented, and those that aren't all seem to be oriented around popular (and populist) appeal. Why is everyone out for the blood of the desktop/windows paradigm? Why can't the simplified-tablet market and the desktop…
This is exactly the idea of Desktop Neo. If tablets and phones are used for consumption, the desktop can be focused on productivity. I don't want to replace the complexity of the desktop with interfaces that are easier. I want them to be better, to be more efficient for professionals. Concepts like panels, tags and touch input are probably way harder to understand than windows, folders and mouse input. But it doesn’t…
There are a lot of attempts to redesign the desktop or do some clever thing to increase productivity but all of them tend to forget the fundamentals of interacting with the computer. The forget why what we have is successful and seem unclear as to what they are trying to move towards as an improvement.
That probably seems like a bold statement so lets look at a few things.
Lets look at why something like paper is still around. Do we care that one piece of paper might hide behind another in a stack of papers on a desk, is that a terminal failure of the medium? I'd say no. Just like windows hiding others, it's not a fundamental issue that needs solving.
Why else might paper be successful? I'd suggest it's not the paper itself, it the way we interact with paper. We don't use our hands to mark the paper, we use tools, we use pens, brushes, pencils, chalks and all manor of things. Paper is a tool that allows us to get the best from a range of our 'marking' tools.
Like wise, if we are to interact via touch with the desktop, it stands to reason that to get the best from the experience we need to have a range of tactile tools to do so. We need our keyboard, our mice, our touch pads, touch screens and stylus'. Concomitantly, we need our desktops to allow us to get the most out of these interaction tools.
To my mind, the problem with the desktop isn't that it needs a fundamentally more restrictive use pattern, it needs a better use of the available control mechanisms.
Let's think about why Vim is so enduring and successful. Vim only does one thing, manipulates text and it's got a mode of operation totally alien to many who've used a text editor. Yet for decades now it's what many gravitate towards as the pinnacle of interacting with text on a computer (shout out to Emacs folks, this is just an example!).
Vims's method of operation seeks to ruthlessly release the power of the keyboard to offer huge benefits in terms of productivity and manipulation.
What is your design seeking to ruthlessly release from the power of our interactive devices? Why are our existing tools better for interacting with your design than a traditional desktop? what power are you releasing from them?
All of this is to say that whilst you may redesign the desktop and have clever (and useful) schemes to increase productivity, these designs don't pay enough attention to the things we use to interact with the computer, and so don't offer true lasting benefit and therefore don't catch on or endure.
If you redesign the way the desktop works, you need to either re-imagine the tools we use to interact with it or take measures, without pity or care for convention, to release the power of the existing ones.
Apple's done an interesting job in this area in it's move to bring touch gestures into the control of the desktop, but I'd don't think it's hardly been a fully realised opportunity.
Re: Desktop Neo – rethinking the desktop interface for productivity
#110The problem with the tablet analogy is nobody seems to know how to design complex, professional-level (like Photoshop, or Blender) applications in that paradigm. Tablet apps are overwhelmingly consumption-oriented, and those that aren't all seem to be oriented around popular (and populist) appeal. Why is everyone out for the blood of the desktop/windows paradigm? Why can't the simplified-tablet market and the desktop…
This is exactly the idea of Desktop Neo. If tablets and phones are used for consumption, the desktop can be focused on productivity. I don't want to replace the complexity of the desktop with interfaces that are easier. I want them to be better, to be more efficient for professionals. Concepts like panels, tags and touch input are probably way harder to understand than windows, folders and mouse input. But it doesn’t…
Back when I went to Gmail from a folder type email representation, it was hard at first. But search proved superior. Basically, a lot of organizational time investment had no return. Getting better at search always has a return, and you save all the laborious folder management.
I've taken to one or two big directories filled with reference material, docs, pictures, etc... search generally pays off.
Smarter tagging is likely to work in similar ways.