This looks great. I have recently started a simple physics-based rope swinging game in Elm. It's a lovely language to use, but I have found the workflow quite frustrating. I love the "try elm" editor on the website for the quick feedback loop, however the text editor itself is basic. For this reason I find myself writing larger blocks of code in emacs, and then copying and pasting between the browser for debugging. N…
If you open a file with Elm Reactor, and edit it and save it then Elm Reactor will get notified by that and recompile the code in the browser. See the first video in the blog post.