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In Escape Rooms, Video Games Meet Real Life

nytimes.com

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Re: In Escape Rooms, Video Games Meet Real Life

#11
There's an entertaining Spanish film called La Habitación de Fermat (Fermat's Room) which deals with this.

"Four mathematicians who do not know each other are invited by a mysterious host on the pretext of resolving a great enigma. The room in which they find themselves turns out to be a shrinking room..."

Here's the trailer (w/ subs) https://www.youtube.com/watch?v=f8fS74Y-qBs

Re: In Escape Rooms, Video Games Meet Real Life

#12
I was at the Escape from the Moon Base [1] in SF two weeks ago and it was a lot of fun. I went with some coworkers, but I'd also recommend going with friends, and would definitely participate again.

The puzzles are fairly challenging (no one in my session of 30 teams/180 people) finished with an entirely correct solution, so it's satisfying when your team solves certain parts.

[1] http://realescapegame.com/sf07_mb/

Re: In Escape Rooms, Video Games Meet Real Life

#17
It's interesting how much LARP ideas are beginning to diffuse into general culture. Lastly I was talking to someone who basically organized themed mini-LARPs for corporate teams. Since these are audiences who generally aren't familiar with the medium, they're always amazed.

I think as our natural environment continues to become safer and more virtualized, these immersive adventures and ARGs will become more popular and mainstream.

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