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Introducing Avocado: A new toolbox for interaction designers

labs.ideo.com

11–20 of 22 posts

Re: Introducing Avocado: A new toolbox for interaction designers

#12

Avocado ... Also called alligator pear. a large, usually pear-shaped fruit having green to blackish skin, a single large seed, and soft, light-green pulp, borne by the tropical American tree Persea americana and its variety P. adrymifolia, often eaten raw, especially in salads. What does this product have to do with Avocados? I know you had to call it something ... but why Avocado? Enough with the trendy product name…

Avocado the tool is like a real avocado because there's a rich buttery filling over a nut in the center. The nut in the center is Quartz. Quartz is tough nut to crack and so are avocado nuts. But what Avocado the tool does is add a nice buttery layer of patches (like the avocado soft filling) over the tough nut to bring out the goodness. Hence the name Avocado. It's really that simple

Re: Introducing Avocado: A new toolbox for interaction designers

#14
post #11

Why does everyone build these on top of Quartz Composer? It seems like there's a huge demand for a prototyping tool that supports animations.

Axure is able to illustrate quite a few animations, although it could certainly stand to include more. I'm hoping they'll make this a priority in future releases.

Re: Introducing Avocado: A new toolbox for interaction designers

#16
post #13
post #10

See also: http://facebook.github.io/origami/ - Another QC-based UI/UX toolchain

Does Avocado play nicely with Origami? Am I correct in saying both act as QC plugins, adding patches and new default behaviors?

I see no reason why they're not compatible -- indeed the iPhone template employed comes from Origami.

Re: Introducing Avocado: A new toolbox for interaction designers

#17
post #14
post #11

Why does everyone build these on top of Quartz Composer? It seems like there's a huge demand for a prototyping tool that supports animations.

Axure is able to illustrate quite a few animations, although it could certainly stand to include more. I'm hoping they'll make this a priority in future releases.

I'm just hoping Apple offers up a new release of Quartz Composer which incorporates the Origami patches and fixes a few more bugs. Speeding up live renders would be a bonus, and I'd cry tears of joy if they figured out a way to openly release their internal Core Animation prototyping tools.

Re: Introducing Avocado: A new toolbox for interaction designers

#19
post #11

Why does everyone build these on top of Quartz Composer? It seems like there's a huge demand for a prototyping tool that supports animations.

Here is an interesting prototyping app which does exactly that. Downloaded the beta and playing with it. http://www.mitya-app.com/

Re: Introducing Avocado: A new toolbox for interaction designers

#20
post #13
post #10

See also: http://facebook.github.io/origami/ - Another QC-based UI/UX toolchain

Does Avocado play nicely with Origami? Am I correct in saying both act as QC plugins, adding patches and new default behaviors?

According to the readme, Avocado is built on top of Origami: https://github.com/ideo/avocado
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