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Steam Gauge: Steam’s most popular games

arstechnica.com

11–20 of 48 posts

Re: Steam Gauge: Steam’s most popular games

#11
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

Yeah, I purchased Civ V a while ago but I can't bring myself to actually play it. I think I'm too old to lose 4 hours to a game that gives me no real benefit.

Re: Steam Gauge: Steam’s most popular games

#12
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

2000 hours/ 180 days = 11 hours a day? :( scary

Re: Steam Gauge: Steam’s most popular games

#13
post #11
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

Yeah, I purchased Civ V a while ago but I can't bring myself to actually play it. I think I'm too old to lose 4 hours to a game that gives me no real benefit.

"Time you enjoy wasting, was not wasted."

Re: Steam Gauge: Steam’s most popular games

#14

I could never figure out what Dota is. What's the gameplay? (I've never seen it and given I'm a Linux person it's non-trivial).

It's an RTS/RPG hybrid. A standard top down view strategy map with two opposing bases, with tiered fortifications. Each base is already generated at the beginning of a match and automatically creates computer controlled units and sends them to battle. The human player is a single hero trying to affect the outcome of that battle.

10 players make up two teams (5v5). They each begin the game as weak lvl 1 heroes. Initially the focus is on killing the computer controlled units (creeps) to gain experience and gold for items. As the hero gains levels and items they are able to do greater amounts of damage to the opposing creeps and opposing human controlled heroes. At high level heroes will destroy entire creep armies and siege base defenses. The game is won by destroying a primary building at the base of the opposing side.

What makes it fun/compelling to me.

Games are short with no character permanence. No standard RPG style grinding. Just a 30-45min RTS style chessmatch

Minimal wrote build orders. Unlike the first 10mins of most RTS matches

Controlling a single unit lessens the clickfest aspect of most RTS style games

Coordinated teamplay is vital, but this can also result in new players getting flamed mercilessly

Beginning with a full base with defenses and creeps by default prevents the standard RTS formula of rush > boom > turtle > rush. Opens up more options for gameplay and strategic depth. Dota is designed in such a way that games tend to explode rather than stalemate. Hero HP is additive, but damage is multiplicative (avoiding games that drag on despite being over).

Re: Steam Gauge: Steam’s most popular games

#15
post #11
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

Yeah, I purchased Civ V a while ago but I can't bring myself to actually play it. I think I'm too old to lose 4 hours to a game that gives me no real benefit.

I bought it and played it. I logged 14 hours on it over three days, and then I put it down. It's a game that sucks you in. Fantastic game, though!

Re: Steam Gauge: Steam’s most popular games

#16
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

It is frightening, but I wonder about the previous generations. A hundred years ago, how did an individual self-medicate their problems? Was there more crime, suicide, etc. as a result? People don't usually "change" all that much from generation to generation, and I don't want to get into some trap of thinking about "golden days" or any of that nonsense; people have always been fitful and worried, depressive even. How did they cope?

I look at people in my parent's generation who have no hobbies, no outlets, nothing... They are bored individuals who watch the news and maybe do some gardening. I would love to breach the age gap and introduce a great uncle to a video game, or my great grandmother to scrabble online. I feel like the last generation that will ever go lonely unless by decision, and I owe it in part to these fantastical video games.

Re: Steam Gauge: Steam’s most popular games

#17
post #11
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

Yeah, I purchased Civ V a while ago but I can't bring myself to actually play it. I think I'm too old to lose 4 hours to a game that gives me no real benefit.

I plan a mini 2-3 day holiday every year just to play the latest civilization. Apart from that I play very little but I feel that it's nice to plan ahead so that I can waste time without feeling guilty.

Re: Steam Gauge: Steam’s most popular games

#18
post #11
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

Yeah, I purchased Civ V a while ago but I can't bring myself to actually play it. I think I'm too old to lose 4 hours to a game that gives me no real benefit.

That's harsh. It's supposed to be for fun. Surely you've had more than 4 hours of fun in your life? Not that you have to do it playing Civ V of course.

Re: Steam Gauge: Steam’s most popular games

#19
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

I'm about to drop out 2 classes shy from my bachelor's... for the second time. I've been fighting depression for the past decade, and I relapsed again this semester.

Gaming was my coping mechanism in the past, but I haven't played games for over 5 years now. It's merely a symptom, there are plenty of other coping mechanisms available.

Re: Steam Gauge: Steam’s most popular games

#20
post #5

Games scare me because of their addictiveness, especially for people who need an escape from crappy things in their lives. I enjoy them occasionally as much as the next person, but it makes me sad to see how high the play numbers are for some games. A good friend of mine in college pretty much ruined his life by using Team Fortress 2 as his "coping" mechanism for depression: he logged 2000+ hours on the game in 6 mon…

It is frightening, but I wonder about the previous generations. A hundred years ago, how did an individual self-medicate their problems? Was there more crime, suicide, etc. as a result? People don't usually "change" all that much from generation to generation, and I don't want to get into some trap of thinking about "golden days" or any of that nonsense; people have always been fitful and worried, depressive even. Ho…

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