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Hypercard reimagined – an iOS app maker and private app store

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Re: Hypercard reimagined – an iOS app maker and private app store

#12
post #7

Is there something like this for kids? Been teaching my kids to program and I cant find one easy enough to use (ages 5-9) outside of PPT (yes, I consider slide transitions programming). Scratch is ok but its not fun enough for them or maybe too advanced.

What would you expect a 9 yo to accomplish regarding programming? What do you teach them? (it's just a question,not a criticism,before you downvote in mass)

Re: Hypercard reimagined – an iOS app maker and private app store

#13
post #12
post #7

Is there something like this for kids? Been teaching my kids to program and I cant find one easy enough to use (ages 5-9) outside of PPT (yes, I consider slide transitions programming). Scratch is ok but its not fun enough for them or maybe too advanced.

What would you expect a 9 yo to accomplish regarding programming? What do you teach them? (it's just a question,not a criticism,before you downvote in mass)

Having used scratch (very cool) I have been using the beta to teach them things like - this image is an ~object~ and it has properties. Look how we can tell it to change these properties over time etc. Its more conceptual than "this is the syntax of an if statement in objective-c". Pretty cool so far (as cool as scratch, just different)

Re: Hypercard reimagined – an iOS app maker and private app store

#14

This is a great evolution of the open source SpriteBuilder. Kudos to the developers for putting something together that really looks usable by the average Joe - like Hypercard. On the other hand, I doubt many average Joes still know the reference to Hypercard.

Don't disagree re the average Joe, but as a semi-technical Joe without the chops to really code this is exciting. I'd like to see more non-game demos to better appreciate the scope, but SalesForce integration screams small and medium business use-cases.

Re: Hypercard reimagined – an iOS app maker and private app store

#17
post #7

Is there something like this for kids? Been teaching my kids to program and I cant find one easy enough to use (ages 5-9) outside of PPT (yes, I consider slide transitions programming). Scratch is ok but its not fun enough for them or maybe too advanced.

I don't have a direct answer for you (still researching), but if you haven't read Mindstorms by Seymour Papert [1], I highly recommend it. It's generally about how computing can help kids learn problem solving in a variety of contexts, including several bits about the LOGO programming language. It's from '88, so it is definitely dated, but many of the concepts are pretty timeless.

[1] http://www.amazon.com/Mindstorms-Children-Computers-Powerful...

Re: Hypercard reimagined – an iOS app maker and private app store

#19
post #15

unless this is programmable in javascript, how is it allowed by apple? and if it is javascript, then it's missing a key feature of hypercard that made it accessible, hypertalk. here's another hypercard inspired app: http://infinitecanvassuite.com/

It's a little confusing what functionality is where. I get the sense it's a OS X development suite (à la Adobe's ability to publish native iOS apps) with some kind of app companion (to include AppDrop?).

I think it remains to be seen exactly how much "programming" you can do natively on iOS

Re: Hypercard reimagined – an iOS app maker and private app store

#20
post #12
post #7

Is there something like this for kids? Been teaching my kids to program and I cant find one easy enough to use (ages 5-9) outside of PPT (yes, I consider slide transitions programming). Scratch is ok but its not fun enough for them or maybe too advanced.

What would you expect a 9 yo to accomplish regarding programming? What do you teach them? (it's just a question,not a criticism,before you downvote in mass)

From what I've heard of HyperCard and learning programming languages, children definitely could create a small game, short animation or interactive story. At nine years old, it would probably be rudimentary, but they could learn the basics. Without meaning to be rude, this question's like asking "What would you expect a nine year old to accomplish regarding writing and drawing?"

If you don't like that analogy, consider how children often learn the basics of woodworking or sewing through small projects that might not be useful or even be completed. Programming could work the same way.

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