Thanks for sharing. I too struggle with getting the word out for my games and have experienced similar levels of success. Some unsolicited feedback, 1. I watched the trailer and came away with no clue what your game is actually about. Ideally it would tip your hand a bit more 2. I didn't find the trailer very compelling, either. In fact if anything it made me skeptical that this game was going to be some crazy politi…
Thank you for the excellent feedback! We were hoping to have a dedicated site for the game before the launch, but the realities of being a three man development team (or, bad planning) made that impossible.
Will you be planning a gameplay video? I think it's particularly difficult for viewers to extract value from non-gameplay trailers/teasers involving new IP.
Can you explain an embargoed press release?
Is it:
a) giving your "favorite" journalist(s) an exclusive time period to make announcements,
b) a heads up of when you will be submitting the press release,
c) a firm "time" when you'd like all press/media to hold stories before publishing?
If you're heading to GDC, good luck! It sounds like an exciting conference.