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Planets³, an Open-World Voxel-Based rpg

thepicrain.com

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Re: Planets³, an Open-World Voxel-Based rpg

#11
post #9
post #4

This looks pretty cool as an idea. The pseudonyms and cartoons for all the developers is somewhat concerning, as a naturally suspicious person. I've been happy when I funded game projects by known successful teams (UberEnt, Garriott), but I'd be reluctant to fund someone who didn't have a track record or a real identity. (I just noticed if you dig into their FB page and such, you see stills from French TV interviews…

If you are only happy to fund celebrities, then what advantage do they have to show more pictures of their non-celebrity selves?

You are conflating "celebrity" and "somebody who is likely to deliver and not waste your backing money." As someone doing a Kickstarter fairly soon, this is an issue I'm working to alleviate, but not with cute pseudonyms.

I mean, WTF is this (from their Kickstarter page):

   Why should you trust us? The fate of our company and
   its team depends on the success of this game.
Well, of course, but that doesn't do anything to substantiate why they should trust the project owners. The project owners might be complete idiots laying their company on the line for something they can't do, what reason has been given to think they can do it?

Betting on people with a track record or demonstrable ability to finish a game is only smart.

Re: Planets³, an Open-World Voxel-Based rpg

#14
post #11
post #9

Earlier quoted context omitted.

If you are only happy to fund celebrities, then what advantage do they have to show more pictures of their non-celebrity selves?

You are conflating "celebrity" and "somebody who is likely to deliver and not waste your backing money." As someone doing a Kickstarter fairly soon, this is an issue I'm working to alleviate, but not with cute pseudonyms. I mean, WTF is this (from their Kickstarter page): Why should you trust us? The fate of our company and its team depends on the success of this game. Well, of course , but that doesn't do anything t…

I'm not conflating those things.

You don't have to be Richard Garriott to be credible. Why even mention the guy? The only way you can be him is if you have decades of published games, it's not useful advice for people who are relatively unknown.

Re: Planets³, an Open-World Voxel-Based rpg

#15
post #12

This looks like a better version of Minecraft. Probably the final product won't be on the same level of polish and constant updates.

It looks like a better version of minecraft that will probably melt my computer down into slag. Hopefully they keep low system requirements in mind during development; minecraft has benefited greatly from that.

Re: Planets³, an Open-World Voxel-Based rpg

#20
post #11
post #9

Earlier quoted context omitted.

If you are only happy to fund celebrities, then what advantage do they have to show more pictures of their non-celebrity selves?

You are conflating "celebrity" and "somebody who is likely to deliver and not waste your backing money." As someone doing a Kickstarter fairly soon, this is an issue I'm working to alleviate, but not with cute pseudonyms. I mean, WTF is this (from their Kickstarter page): Why should you trust us? The fate of our company and its team depends on the success of this game. Well, of course , but that doesn't do anything t…

I think part of it in this team's case could be a language issue (their native language seems to be French, and there's a lot more content in French elsewhere; it just isn't translated or updated for the KS)
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