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CandySwipe Open Letter to King regarding trademark

candyswipe.com

11–20 of 67 posts

Re: CandySwipe Open Letter to King regarding trademark

#13
post #10

Somewhat related and something I've thought about over the years: "Here's a model that we've had trouble with. Maybe you'll be able to figure it out better. Many markets get down to two or three big competitors—or five or six. And in some of those markets, nobody makes any money to speak of. But in others, everybody does very well. Over the years, we've tried to figure out why the competition in some markets gets sor…

Damn that's an intimidating wall of text in that link.

Re: CandySwipe Open Letter to King regarding trademark

#14
>"You are able to do this because only within the last month you purchased the rights to a game named Candy Crusher (which is nothing like CandySwipe or even Candy Crush Saga)."

How does this work? Can one buy a trademark in order to pre-empt someone else's trademark which pre-empts another of your own?

Re: CandySwipe Open Letter to King regarding trademark

#16
so, is that all these big game companies do, just copy?

Seems that King and Zynga have been called out a few times recently.

So are they hoping that they can clone a game just enough and hope people buy it because of their name versus some indie dev you may not have heard of?

Re: CandySwipe Open Letter to King regarding trademark

#17

Seriously, why isn't this guy able to win this and gain monetary damages?

I'm guessing the cost of actually doing this is more than he has. And even if he wins, I'm sure King.com will spend months or years trying to appeal the ruling which will cost him more money.

Well if the case is strong enough, the US at least you don't need money, you tell the lawyers they can keep the the money all you want is to establish your right to the trademark.

Then they go off and bring this guy down, make their money, and you get the satisfaction of knowing that your trademark is safe.

Re: CandySwipe Open Letter to King regarding trademark

#18
It would be interesting if Apple would step in here. They could, given their obscenely vague appstore "rules", simply delete the CandyCrush Saga game out of the store as it is a copy of an existing game. That would force King to be a bit more creative in their copying in the future.

That said, "protecting" games has been a problem, almost literally forever. On the one hand you want folks to benefit from there work, on the other hand sometimes a 'derivative' is a much much better game. So do you cut off that like we've done with software patents? Or not?

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