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CardFlight, The Stripe For Real-World Payments, Has Raised $1.6 Million

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Re: CardFlight, The Stripe For Real-World Payments, Has Raised $1.6 Million

#11
post #5

I'm a bit confused about what these guys do even after reading that article. Could someone clarify?

Say you are a small retail chain that accepts credit card payments at the cash register, and you want to make things more efficient (Apple-store style) by also accepting payments via portable devices that your employees carry around. You have a couple of options: a. Invest in proprietary portable payment devices (what Apple does) b. Sign up for a service like Square and invest in iPods or iPhones Primary problems wit…

tyvm, exactly the explanation I was looking for. So, to be clear, the responsibility would still be on you to use their SDK to create a custom app that would interface with the CardFlight card reader, correct?

Re: CardFlight, The Stripe For Real-World Payments, Has Raised $1.6 Million

#12
post #11

Earlier quoted context omitted.

Say you are a small retail chain that accepts credit card payments at the cash register, and you want to make things more efficient (Apple-store style) by also accepting payments via portable devices that your employees carry around. You have a couple of options: a. Invest in proprietary portable payment devices (what Apple does) b. Sign up for a service like Square and invest in iPods or iPhones Primary problems wit…

tyvm, exactly the explanation I was looking for. So, to be clear, the responsibility would still be on you to use their SDK to create a custom app that would interface with the CardFlight card reader, correct?

Correct, or use their SDK to enhance your existing app with the ability to accept payments.

Re: CardFlight, The Stripe For Real-World Payments, Has Raised $1.6 Million

#14
post #13

So, What's CardFlight's revenue model? Looks like a useful service.

[Disclosure: I work for CardFlight]

We're still experimenting with different pricing models to figure out what makes the most sense for our clients. We typically pass the hardware expense through at cost and charge an all-inclusive monthly or annual fee per deployed device for the SDK, payment gateway, unlimited transactions, unlimited support, etc.

One upside of using CardFlight is that clients can shop around and pick whichever processor they want for the lowest rates, easiest integration, best service, or whatever reason they wish, while using the CardFlight SDK for an easy technical integration. Our clients/developers can even work with multiple processors in parallel, or switch processors down the track without having to rebuild their back end.

Re: CardFlight, The Stripe For Real-World Payments, Has Raised $1.6 Million

#15
Not really germane to the topic, but I really dislike people that pitch their company as, " for ." I get it lets you easily convey what you do since it's really just an improve version of an existing thing. Let your product stand on it's own. Sell what it does and why it's better. Not, "Like this existing thing, but fit into this subset?"
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