This needs to be in the next OUYA or version 2.0 of the rumored Google console. I'd pay $200 for such a console with a great controller. Not sure about SHIELD. Portable consoles are not really my thing, and that extra screen and battery adds a lot to the cost, but I imagine it would be a lot more compelling with it, too.
Nvidia Brings Kepler to Mobile Devices
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Re: Nvidia Brings Kepler to Mobile Devices
#12Earlier quoted context omitted.
This time they're completely changing the architecture, though, but Nvidia is also known for huge delays, so not sure how that will work out for them. I think Kepler was already supposed to be in Tegra 4. And now they only get one extra year to port Maxwell to Tegra 6, after they put Kepler in Tegra 5. So I'm a little skeptical, too - but maybe not so much on the performance side (as they say, it's hugely scalable, a…
> If your chip can't be put in a phone, don't call it a "mobile" chip. I think this is a case of semantic collision. For quite a long time "mobile graphics" meant "laptop graphics."
Re: Nvidia Brings Kepler to Mobile Devices
#13It would be fantastic if convergence devices like Ubuntu Edge could use this in both a mobile as well as a "docked" power state. The way I'm envisioning it, the processor would detect when the device is docked in a full power desktop or notebook configuration. At that point it would switch to a higher power profile for PC gaming and work station class as computing tasks.
Re: Nvidia Brings Kepler to Mobile Devices
#14Re: Nvidia Brings Kepler to Mobile Devices
#15It would be fantastic if convergence devices like Ubuntu Edge could use this in both a mobile as well as a "docked" power state. The way I'm envisioning it, the processor would detect when the device is docked in a full power desktop or notebook configuration. At that point it would switch to a higher power profile for PC gaming and work station class as computing tasks.
I wonder how you would deal with the extra heat output in a desktop state.