Nethack - Best Game Ever (2000)
11–20 of 30 posts
Re: Nethack - Best Game Ever (2000)
#12For those of you who might be looking for something similar in a strategy/empire-building game, Dwarf Fortress is available for free at: http://www.bay12games.com/dwarves/ With a free graphics front-end for the game at: http://mayday.w.staszic.waw.pl/df.php It's donation-ware, still under development, and the learning curve is a right-angle, but the game is really fun and addictive. A wiki has been put together in li…
Re: Nethack - Best Game Ever (2000)
#13For those of you who might be looking for something similar in a strategy/empire-building game, Dwarf Fortress is available for free at: http://www.bay12games.com/dwarves/ With a free graphics front-end for the game at: http://mayday.w.staszic.waw.pl/df.php It's donation-ware, still under development, and the learning curve is a right-angle, but the game is really fun and addictive. A wiki has been put together in li…
Dwarf Fortress doesn't seem to work on Linux. Which is strange, since the GUI is ASCII. It is not open source, so I can't jump in and fix this either. All that said, it looks like a cool game.
Re: Nethack - Best Game Ever (2000)
#14Before Crawl, I never thought I could feel absolute terror while playing a roguelike. You'll see what I mean the first time you're frantically trying to find a portal out of the Abyss with a veritable armada of demons closing in on you.
More info: http://crawl-ref.sourceforge.net/
The one thing that Nethack does "better" is that it's got dozens and dozens of ways to die. In Crawl, when you die, it's usually due to hit point loss.
Re: Nethack - Best Game Ever (2000)
#15Dungeon Crawl Stone Soup is arguably a better game than Nethack in almost every way, and it's actively developed. Crawl is better balanced, meaning that when you die it's often due to your own misstep, rather than arbitrary luck. The UI takes care of a lot of the grunt-work of crawling through the dungeon, so you can spend more time on the aspects of the game that are actually fun. And it's got more to do than Nethac…
Nethack was intriguing and really funny right from the start, so I got really into playing it, and the sense of humor is really important to me.
I will have to give crawl another serious look, because at first it seems really mechanical. Pretty much like Diablo, but on the console.
Re: Nethack - Best Game Ever (2000)
#16Earlier quoted context omitted.
Dwarf Fortress doesn't seem to work on Linux. Which is strange, since the GUI is ASCII. It is not open source, so I can't jump in and fix this either. All that said, it looks like a cool game.
I believe it runs under WINE.
Re: Nethack - Best Game Ever (2000)
#17Earlier quoted context omitted.
I believe it runs under WINE.
Yes, it runs under wine, but in my experience you have to turn off sound.
If you would like the DF music to play in the background, just fire up the game's mp3 (under /data/sound) on your player and you're off.
Re: Nethack - Best Game Ever (2000)
#18So classic. A few years ago I told my dad what I was playing and he told me he had played Hack (from which NetHack is derived) on his first PC. Roguelikes have aged better than any other games I can think of.
Re: Nethack - Best Game Ever (2000)
#19Rogue is on the iPhone. Nethack and Dwarf Fortress would be amazing. Does anyone have any inside info?
Re: Nethack - Best Game Ever (2000)
#20Dungeon Crawl Stone Soup is arguably a better game than Nethack in almost every way, and it's actively developed. Crawl is better balanced, meaning that when you die it's often due to your own misstep, rather than arbitrary luck. The UI takes care of a lot of the grunt-work of crawling through the dungeon, so you can spend more time on the aspects of the game that are actually fun. And it's got more to do than Nethac…
While I will take your word that crawl gets good later in the game, I've always found it to be really monotonous to start, so I never got into it, and have never played it long enough to see past the first level or two. Nethack was intriguing and really funny right from the start, so I got really into playing it, and the sense of humor is really important to me. I will have to give crawl another serious look, because…