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A Dark Room - minimalist text-based game

adarkroom.doublespeakgames.com

11–20 of 245 posts

Re: A Dark Room - minimalist text-based game

#11

Earlier quoted context omitted.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

Hey! Hey guys! I don't use Facebook! Aren't you proud of me!?

This has no place on HN. Substance or nothing.

EDIT: Remember, your votes decide the type of discussion you'd like to be having in the future. So down vote me if you'd like to see more bullying on HN.

Re: A Dark Room - minimalist text-based game

#12

Earlier quoted context omitted.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

As a game developer, I care. Any sign that my potential audience is cut by a technology choice I make is valuable information to me.

Should you really expect to be able play a web based game if you don't AT LEAST have javascript enabled?

Re: A Dark Room - minimalist text-based game

#13

Earlier quoted context omitted.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

As a game developer, I care. Any sign that my potential audience is cut by a technology choice I make is valuable information to me.

I can't imagine anything more accessible than a simple website these days.

Re: A Dark Room - minimalist text-based game

#14
post #12

Earlier quoted context omitted.

As a game developer, I care. Any sign that my potential audience is cut by a technology choice I make is valuable information to me.

Should you really expect to be able play a web based game if you don't AT LEAST have javascript enabled?

The point is that it's valuable for game developers to realize that some people can't play a game that requires javascript. The comment helped facilitate that.

Re: A Dark Room - minimalist text-based game

#17
post #12

Earlier quoted context omitted.

Should you really expect to be able play a web based game if you don't AT LEAST have javascript enabled?

The point is that it's valuable for game developers to realize that some people can't play a game that requires javascript. The comment helped facilitate that.

Everyone can plan a game that requires javascript. A vanishingly small number of people actually wont. Reading anything more into this single comment is silly.

Re: A Dark Room - minimalist text-based game

#18
In case anyone wants to accelerate the game slightly, but still play it as intended, set this in the Chrome console.

window.Engine._incomeTimeout = setTimeout(Engine.collectIncome, 500) // default 1000

IMO it's not a cheat, because it just shortens somewhat tedious waiting early in the game, but doesn't alter it otherwise.

Re: A Dark Room - minimalist text-based game

#19
post #16

Seems to use the psychological technique of intermittent rewards to encourage continued clicking of "stoke the fire." Unfortunately after about 4 stokings with no new developments in the game, I got bored and quit.

It takes a while to get warmer, and then more interesting things happen ;)

Re: A Dark Room - minimalist text-based game

#20
post #12

Earlier quoted context omitted.

Should you really expect to be able play a web based game if you don't AT LEAST have javascript enabled?

The point is that it's valuable for game developers to realize that some people can't play a game that requires javascript. The comment helped facilitate that.

HN comment trolls are probably not a representative selection of your future audience.
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