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RubyMotion: Year One

clayallsopp.com

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Re: RubyMotion: Year One

#11

Earlier quoted context omitted.

Stay with that decision. It also costs $100/yr to keep updated. I believe HipByte has no plans to introduce a better business model or different tiers of pricing. For contrast Appcelerator & Xamarin both include free tiers and updates for free, only support is paid. RubyMotion is more accurately cloning the iOS dev payment model with annual subscriptions. And they know, you'll want updates as iOS is updated. So they…

From the Xamarin site: > Can I continue to use Xamarin when my subscription expires? > Yes you can. Your Xamarin license is perpetual. If you choose not to renew your subscription, you will no longer have access to new releases and support, and we will be very sad. In other words, the Xamarin model is the same as RubyMotion. If you don't pay after the first year, you can continue to build as many apps as you want, yo…

This is false. Xamarin includes a free tier. You can download it. But yes, after you've opted into pay it's a subscription.

I think subscriptions for support are a great model as they scale. You're paying for help with your solution.

Updates on the other hand only serve to limit & restrict the community.

Re: RubyMotion: Year One

#12
post #2

Why is their no trial of Ruby Motion? That's been the issue for me. Spending $200 just to try something makes NO sense. Seems to me they're hiding something.

Stay with that decision. It also costs $100/yr to keep updated. I believe HipByte has no plans to introduce a better business model or different tiers of pricing. For contrast Appcelerator & Xamarin both include free tiers and updates for free, only support is paid. RubyMotion is more accurately cloning the iOS dev payment model with annual subscriptions. And they know, you'll want updates as iOS is updated. So they…

I would pay the money if it was worth it… Good tools are worth money. I've been using Monotouch and Monodroid since day 1, and it was pretty rocky at the start. There's still a lot of annoying bugs in the bindings on iOS.
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