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Unreal Engine in JavaScript/HTML5 – Citadel demo

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Re: Unreal Engine in JavaScript/HTML5 – Citadel demo

#12
post #3

The "Compiling Javascript" loader takes way too long (at least on my system) to not give any indication as to how long I will wait or whether it's still doing anything. At least a "this might take up to X minutes". Demo itself ran halfway ok, clicking on 'Benchmark' (which I had to guess was in the upper pulldown) immediately froze everything for me (Firefox on Kubuntu). Still: I do appreciate a demo that even kinda-…

I've found it works almost flawlessly on ArchLinux 64bit with the standard Firefox package. Only one minor issue with the flag in the wind going all over the place, but that's probably the fault of open source radeon driver.

It is very refreshing to see something cutting edge work on linux.

Re: Unreal Engine in JavaScript/HTML5 – Citadel demo

#15
This ran surprisingly well on my 3+ year old Asus laptop with integrated graphics. By surprisingly well, I mean I doubt I ever got over 30 fps (probably 15 fps on average) but there were little to no hitches when loading new areas.

I wouldn't be able to play a fast paced shooter like this, but I could see it being more than tolerable for playing a slow paced role playing game or something in the browser, with the added ease of connecting with other players, possibly MMORPG-style.

On a side note, it'd be nice to make it capture the mouse instead of having to drag it.

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