Unreal Engine in JavaScript/HTML5 – Citadel demo
11–20 of 159 posts
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#12The "Compiling Javascript" loader takes way too long (at least on my system) to not give any indication as to how long I will wait or whether it's still doing anything. At least a "this might take up to X minutes". Demo itself ran halfway ok, clicking on 'Benchmark' (which I had to guess was in the upper pulldown) immediately froze everything for me (Firefox on Kubuntu). Still: I do appreciate a demo that even kinda-…
It is very refreshing to see something cutting edge work on linux.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#13[deleted]
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#14I love the "try anyway" option!
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#15I wouldn't be able to play a fast paced shooter like this, but I could see it being more than tolerable for playing a slow paced role playing game or something in the browser, with the added ease of connecting with other players, possibly MMORPG-style.
On a side note, it'd be nice to make it capture the mouse instead of having to drag it.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#16Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#17[deleted]
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#18[deleted]