I supported Double Fine Adventure on Kickstarter and lot of the last points of the OP refer to how Tim Schafer is managing it. But, in this case, if Ron Gilbert is making a proof of concept with this post, a MVP to check if Monkey Island 3a can be crowdfunded - or even if it is just a critique of Double Fine Adventure campaign, I am on Tim Schafer's side here. Crowdfunding is not about "give me the money and trust me…
If I Made Another Monkey Island...
11–20 of 86 posts
Re: If I Made Another Monkey Island...
#12Re: If I Made Another Monkey Island...
#13Is SCUMM really better than Lua?
And according to one experienced source (OP): The answer is a resounding "yes"!
Re: If I Made Another Monkey Island...
#14I supported Double Fine Adventure on Kickstarter and lot of the last points of the OP refer to how Tim Schafer is managing it. But, in this case, if Ron Gilbert is making a proof of concept with this post, a MVP to check if Monkey Island 3a can be crowdfunded - or even if it is just a critique of Double Fine Adventure campaign, I am on Tim Schafer's side here. Crowdfunding is not about "give me the money and trust me…
I didn't read that much of a value judgement into it. It seems more like he's just managing expectations by explaining that he wouldn't do it that way.
If a Monkey Island is going to be created in this manner I wouldn´t support it as a crowdfunding project. But I would certainly buy the game after it is released! And pay good cash too!
I don't think Ron is doing something bad by stating those things, I just think he doesn't get crowdfunding the same way I do.
Re: If I Made Another Monkey Island...
#15I supported Double Fine Adventure on Kickstarter and lot of the last points of the OP refer to how Tim Schafer is managing it. But, in this case, if Ron Gilbert is making a proof of concept with this post, a MVP to check if Monkey Island 3a can be crowdfunded - or even if it is just a critique of Double Fine Adventure campaign, I am on Tim Schafer's side here. Crowdfunding is not about "give me the money and trust me…
But, as he admitted, he's not interested in breaking records. He's interested in making his game the way he wants.
That's totally legit and I totally support someone making that claim.
It's up to each and everyone of us to assess that claim and decide if we trust him in that endeavour.
I strongly resist the idea that Kickstarted games MUST follow one model or they are wrong or bad. Not every creative mind works well with the chaos and bile that spews from the crowd.
Re: If I Made Another Monkey Island...
#16What are some really good MODERN adventure games, along the lines of MI or the Space Quests?
Besides the Two Guys' Kickstarter campaign, I mean...
Re: If I Made Another Monkey Island...
#17Is SCUMM really better than Lua?
You probably wouldn't use SCUMM for anything except an adventure game, but in that particular case I think it would be much better than a general-purpose language as LUA.
Re: If I Made Another Monkey Island...
#18I supported Double Fine Adventure on Kickstarter and lot of the last points of the OP refer to how Tim Schafer is managing it. But, in this case, if Ron Gilbert is making a proof of concept with this post, a MVP to check if Monkey Island 3a can be crowdfunded - or even if it is just a critique of Double Fine Adventure campaign, I am on Tim Schafer's side here. Crowdfunding is not about "give me the money and trust me…
That's basically the inverse of my attitude when I back a kickstarter. I generally support what they're doing, believe that they are going to try and make the thing they said, and then just trust that they'll eventually deliver something.
Re: If I Made Another Monkey Island...
#19I hope no one minds if I hijack to ask: What are some really good MODERN adventure games, along the lines of MI or the Space Quests? Besides the Two Guys' Kickstarter campaign, I mean...
Re: If I Made Another Monkey Island...
#20I hope no one minds if I hijack to ask: What are some really good MODERN adventure games, along the lines of MI or the Space Quests? Besides the Two Guys' Kickstarter campaign, I mean...