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Ask HN: What mobile app did you make and how much are you making from it?

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Re: Ask HN: What mobile app did you make and how much are you making from it?

#11
We make about 10$ a week.

Kiddy TV - YouTube for Kids Kiddy TV comes packaged with 100’s of safe, fun, entertaining and educational YouTube videos for your kids. What's more, we arrange these into neat playlists so you don't have to take all that trouble. And on top of that, we keep adding new YouTube videos regularly so your kids can have more new fun everyday.

https://itunes.apple.com/us/app/kiddy-tv-youtube-for-kids/id...

Re: Ask HN: What mobile app did you make and how much are you making from it?

#12
US Golf Courses (http://www.usgolfcoursesapp.com) was the first and most successful app I made back when I was starting with iOS development in the early spring of 2011. Over the course of it's lifetime it has averaged about two sales per day but out of the gate it did well after a mention on Mashable.

I wrote a short article last year about how the app fared when I had both a paid and free version: http://www.brianjlink.com/sucks-not-working

I haven't updated US Golf Courses at all since April of 2011. The app is currently both out of date and has a broken weather feature but still seems to generate at least some minimal interest every day.

Re: Ask HN: What mobile app did you make and how much are you making from it?

#14
Firework Flare (https://itunes.apple.com/gb/app/firework-flare/id513766705?l...). 'Twas my first iOS app. Took a lot longer than expected to make mostly due to inexperience, taking on iOS, Cocos2D, UIKit + xCode and a lot of design work done myself.

I make nothing from it these days even though it has IAP available. It ranks favourably under "firework" and a bit less favourably under "fireworks". It gets about 2-12 downloads a day, maybe more during July 4th, new year etc.

I've considered switching it to paid just to see what it would pull in but haven't as of yet.

Re: Ask HN: What mobile app did you make and how much are you making from it?

#15
post #11

We make about 10$ a week. Kiddy TV - YouTube for Kids Kiddy TV comes packaged with 100’s of safe, fun, entertaining and educational YouTube videos for your kids. What's more, we arrange these into neat playlists so you don't have to take all that trouble. And on top of that, we keep adding new YouTube videos regularly so your kids can have more new fun everyday. https://itunes.apple.com/us/app/kiddy-tv-youtube-for-ki…

Looks great, I've had the same idea. Probably not alone in that :) - But I'm a little curious - 25m+ likes on itunes, 7.2m+ likes on App Store, and still doesn't make more than $10 per week? How?

I'd not hesitate to pay for it, except I'd need it in my (3y son's) native tongue and on Android.

Re: Ask HN: What mobile app did you make and how much are you making from it?

#16
I made an app called BHive Tasks. I did it originally for BlackBerry since I saw there was very little competition there. On a good day it would make $150/day ... and it's probably made 40K so far.

http://appworld.blackberry.com/webstore/content/7327/

I also tried to make the same app for Android, Windows Phone and BlackBerry 10... The Android app has done ok (a few thousand dollars so far). The windows phone app was a complete disaster. Even though it was at one point #3 in productivity, it was only getting a few sales a week (I decided to never developer for windows phone after that).

https://play.google.com/store/apps/details?id=com.bhivetasks...

Re: Ask HN: What mobile app did you make and how much are you making from it?

#17
Group Texting Pro (https://itunes.apple.com/app/group-texting-pro/id377826384)

I released it in June 2010 and have made over $10k after Apple's cut. My best month was just about $1k (Oct 2011)

The download counts decreased significantly after the iOS6 / app discovery changes came out. The app is 6th when you search for 'Group Texting' -- I think not having the 'list view' search result really hurt the downloads.

Nonetheless, I'm happy with it's limited success - it didn't take long to build and it's fun / rewarding to have happy users. I wrote a post about it here: (http://mattstockton.com/2012/12/05/why-my-crappy-looking-iph...)

I have 5 other apps in the store. None of those make over $200 a year

Re: Ask HN: What mobile app did you make and how much are you making from it?

#18
post #11

We make about 10$ a week. Kiddy TV - YouTube for Kids Kiddy TV comes packaged with 100’s of safe, fun, entertaining and educational YouTube videos for your kids. What's more, we arrange these into neat playlists so you don't have to take all that trouble. And on top of that, we keep adding new YouTube videos regularly so your kids can have more new fun everyday. https://itunes.apple.com/us/app/kiddy-tv-youtube-for-ki…

Looks great, I've had the same idea. Probably not alone in that :) - But I'm a little curious - 25m+ likes on itunes, 7.2m+ likes on App Store, and still doesn't make more than $10 per week? How? I'd not hesitate to pay for it, except I'd need it in my (3y son's) native tongue and on Android.

Thank you for giving me a surprise, but it was short lived. The likes that you see is not for our app, but for iTunes and AppStore.

you should give this feedback to Apple.

Re: Ask HN: What mobile app did you make and how much are you making from it?

#19
I outsourced my app "Keep Calm - create a funny poster" (https://itunes.apple.com/us/app/keep-calm-create-funny-poste...) in the middle of December 2012 (coded 60% myself, 40% outsourced - for 500 USD) and make around 300-500 USD every month off it (no marketing at all).

Gonna prep two other apps to release in April.

If any of you need help with your app (revenue), I'd love to help.

Also, tagabek you should put your email in your profile, so that people can contact you :)

Re: Ask HN: What mobile app did you make and how much are you making from it?

#20
I built a couple of calculators for use in my Motorsport Engineering course at Uni. They are free to download and make about $20 every 3 months in advertising.

I've just launched my first SAAS app which is a staff management product but it's yet to make a penny.

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