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Show HN: I built an Android game

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Re: Show HN: I built an Android game

#14

This is not compatible with Ginger Bread... you will loose lots of potential downloaders.

I'm sure there is a reason for this. But it indeed is something OP may want to consider. Gingerbread is almost 50% market share.

Source: http://developer.android.com/about/dashboards/index.html

Re: Show HN: I built an Android game

#15
post #14

This is not compatible with Ginger Bread... you will loose lots of potential downloaders.

I'm sure there is a reason for this. But it indeed is something OP may want to consider. Gingerbread is almost 50% market share. Source: http://developer.android.com/about/dashboards/index.html

As simple as the graphics are, I'd wonder whether it couldn't have been done another way. You're definitely right, not targeting 2.3+ is kind of a big deal.

The game is very decent, though; runs very well on the Nexus 7, solid gameplay, nice mechanics.

Re: Show HN: I built an Android game

#16
post #11

This feels very polished. Fantastic work. How did you implement this? Is this done using RenderScript and standard layout elements or some OpenGL/gaming library?

Thanks! I actually made everything with regular Android View elements and used Animator for all the animations.

Re: Show HN: I built an Android game

#20
post #11

This feels very polished. Fantastic work. How did you implement this? Is this done using RenderScript and standard layout elements or some OpenGL/gaming library?

Thanks! I actually made everything with regular Android View elements and used Animator for all the animations.

Wow, very nice. Really shows how minimalist design can let you use the framework without resorting to OpenGL and still look great.
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