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I would suggest Aaron Hillegass' Big Nerd Ranch Guides for ObjC and iOS programming. I read those books over a few days to get started and felt as though they provided a great foundation for all ObjC things to come. Stack Overflow fills in the blanks.
You don't have to take my advice, but it's been 8 months since I started "building my killer app", it's been out in the app store for almost 5 months, and since then we've been featured by Apple, and have over 50K users. Just plan to start what you've finished and you'll force yourself into having a killer app.
you forgot the most important step: be realistic! programming that app is gonna take months away from your spare time (if you really are starting from scratch) and your chances of actually producing a killer app are marginal. you gotta be aware that there are countless hours of unpaid work ahead of you, for which the revenue of your app is not going to account for. I don't wanna sound like a disgruntled developer (I…
He used inter-slide hyperlinks to link all the screens together and some simple transitions, and the end result was just like running a real app on the simulator to the untrained eye.
I suppose the next step is to just find some foreign devs to actually build the thing.
For anyone who actually wants to build an app -- This guide is very long winded. For iOS, the easiest way is to download xCode and try to build it. I would suggest Aaron Hillegass' Big Nerd Ranch Guides for ObjC and iOS programming. I read those books over a few days to get started and felt as though they provided a great foundation for all ObjC things to come. Stack Overflow fills in the blanks. You don't have to ta…
you forgot the most important step: be realistic! programming that app is gonna take months away from your spare time (if you really are starting from scratch) and your chances of actually producing a killer app are marginal. you gotta be aware that there are countless hours of unpaid work ahead of you, for which the revenue of your app is not going to account for. I don't wanna sound like a disgruntled developer (I…
You are right on. 3 months for me to go from no ObjC experience to app store, another 5 months to get to 50K users, still no revenue, still no "seed" round. You need to be in it because it's what you really want to do.