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Run Android ARM64 VR APKs on Apple Vision Pro

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Re: Run Android ARM64 VR APKs on Apple Vision Pro

#11
post #5

This is incredible. Even though Apple seems hell-bent on repeating their iPad mistake on Vision Pro ("A baby computer because our users are morons and we have to keep them safe from any theoretical harm. Also, any kind of software development outside of macOS is strictly forbidden"), there is a small tinker community that works on genuinely making iPadOS useful. Another example (also shared here recently) is this: ht…

Apple is like that because people are hellbent on giving Apple money despite them being so user hostile.

I’ve never found them user hostile. They just sell appliances that do a thing.

If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well.

I don’t have an iPad. My wife uses her, a lot.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#12
post #5

Earlier quoted context omitted.

Apple is like that because people are hellbent on giving Apple money despite them being so user hostile.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe.

The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#13
post #12

Earlier quoted context omitted.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe. The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

Eh, I'm not convinced by the analogy. Phones don't run on fuel (and you can recharge a phone with any electricity supply), iPhones will run on more or less any phone network (which is as close as I can think for the road equivalent).

The speed limit analogy I can sort of see if I squint and I think highlights the reason people buy Apple: they want simplicity in their life. They don't want to monitor the speed limit for every road they drive down, they just want to know that if they're driving they're doing so at the recommended speed and won't end up getting a ticket (or crash!) because of an unnecessary choice (speeding).

Of course if we extend the analogy further: if it's a car then the automobile industry is dominated by just two car manufacturers and they both exercise a level of control over what you can and cannot do with the car. And people need cars, so they make a choice between two suboptimal choices.

I was an Android enthusiast, bought a Nexus One the day it came out. Then a Nexus 4, then a 5. Did custom ROMs, the lot. Ended up switching to Apple for simplicity around messaging and FaceTime with family/friends. I haven't ever looked back, I can't say there's anything I miss. Except the notification system maybe.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#14
post #5

Earlier quoted context omitted.

Apple is like that because people are hellbent on giving Apple money despite them being so user hostile.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

If there were 5 million options and you could hyper specify exactly the product you want, that would be a valid argument.

I buy an iPhone because the combined product is ultimately the best option, that doesn’t mean I agree with every single thing. If there was “iPhone but you can sideload apps” I’d buy that instead.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#15
post #12

Earlier quoted context omitted.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe. The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

Personally I don’t want a world where the government regulates and decides who is allowed to sell phone apps based on safety regulations. That system makes sense for gasoline though. I do want to be able to install phone apps freely though.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#16
post #12

Earlier quoted context omitted.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe. The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

I've been telling people this car analogy:

Imagine your car would only let you drive on road approved by the manufacturer, obviously, for your safety. But then they would approve roads only if 30% of anything you paid for in that road would go to the car company.

Sounds stupid? Well phone manufacturer taking 30% of everything is exactly that to me.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#17
post #12

Earlier quoted context omitted.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe. The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

Apple in this analogy would be a subway. It runs on Apple tracks by Apple rules. If you live in the city, doing city things, you might never need a car, and the subway meets all your needs. If you have a car, you might never need the subway and think it just sounds horrible. The subway rider doesn't need to think about driving and doesn't want to. The driver thinks having to drive is a feature, not a bug.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#18
post #5

Earlier quoted context omitted.

Apple is like that because people are hellbent on giving Apple money despite them being so user hostile.

I’ve never found them user hostile. They just sell appliances that do a thing. If you don’t want that thing don’t buy it. If you do want that thing, it dies it pretty well. I don’t have an iPad. My wife uses her, a lot.

> I’ve never found them user hostile. They just sell appliances that do a thing.

It is very hostile to users and their freedom. They are requiring you to buy things that they approve of. I guarantee you somewhere in their backlog is an item that says "require app store for app installations on macOS". In line with iOS.

You have paid for some hardware, and you can only run their software. They are refusing to give you information on running one of many other operating systems. They are refusing to allow you to buy hardware that runs their operating system[0] (this is in my opinion more okay, unless they are willing to sell the software separately).

They then refuse to give you new versions of the same software that they enforce to run on the hardware you bought. The hardware is probably still in perfect working order, and will still work with an older version of said software, but soon after some zero day is found, and you are stuck with this software that you can either never connect to the internet, or suck it up and accept the risk.

You can recycle it sure, but apple will give you pennies on the dollar (if they give you anything at all) and no one else really wants it because Apple refuses to let them (or you for that matter) fix it if it breaks, give it a new life through Linux (or Windows for that matter). So now you have at best some expensive paperweight, at worst e-waste.

So yes, Apple is user hostile whether it affects you or not. And no, Apple is not the only one.

[0] https://en.wikipedia.org/wiki/Hackintosh

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#19
post #13
post #12

Earlier quoted context omitted.

Car analogy time. Users would be angry if your car could only run on Apple fuel, and drive on Apple roads, and were speed-limited based on what Apple thinks is safe. The fact that we think this is normal for phones is crazy. And the longer we wait the more Apple fuel stations and Apple roads there will be, until there is no way back.

Eh, I'm not convinced by the analogy. Phones don't run on fuel (and you can recharge a phone with any electricity supply), iPhones will run on more or less any phone network (which is as close as I can think for the road equivalent). The speed limit analogy I can sort of see if I squint and I think highlights the reason people buy Apple: they want simplicity in their life. They don't want to monitor the speed limit f…

> Phones don't run on fuel (and you can recharge a phone with any electricity supply)

That analogy would be the charging port. Until the EU forced them to use USB-C, they refused to let you use anything but their proprietary (inferior) connector.

Re: Run Android ARM64 VR APKs on Apple Vision Pro

#20
post #5

This is incredible. Even though Apple seems hell-bent on repeating their iPad mistake on Vision Pro ("A baby computer because our users are morons and we have to keep them safe from any theoretical harm. Also, any kind of software development outside of macOS is strictly forbidden"), there is a small tinker community that works on genuinely making iPadOS useful. Another example (also shared here recently) is this: ht…

Apple is like that because people are hellbent on giving Apple money despite them being so user hostile.

I feel, like with the first Apple Watch generations, they will pivot with regard to the AVP, given people aren't exactly hellbent on buying those. Having had one for a few months of experimentation, opening the platform might be one way to go, especially with the recent leadership changes, but then again, maybe the specific form factor simply has no mainstream future given weight, size and social isolation. Would have kept mine, for what it's worth, if I could do dev work with Xcode, VSCode, etc. freely without needing to use a macbook alongside it, but am aware that I am a very unprofitable niche.
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