MoonBASIC: A modern BASIC for building 2D and 3D games
11–20 of 29 posts
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#12Nice. A BASIC for game development takes me back to AMOS on the Commodore Amiga. https://en.wikipedia.org/wiki/AMOS_(programming_language)
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#13Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#14I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself.
Has anyone else felt like they've lost that spark?
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#15I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?
2. This is full of "co-authored with cursoragent" so this is ..not (1) lol so who cares
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#16> CharmingBlaze and cursoragent committed
oh..
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#17I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?
That being said however, no, i don't feel like I've lost the "spark" at all. Sure, I no longer care that much about the "writing of the code" itself, but you just end up shifting your focus to the creative side of thigns, content creating and driving.
That's still interesting. AI can't (yet?) replace this.
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#18What happened to Blitz Basic and Blitz 3d?
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#19I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?
Re: MoonBASIC: A modern BASIC for building 2D and 3D games
#20I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?