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Snap Smart Glasses

specs.com

11–20 of 59 posts

Re: Snap Smart Glasses

#12
I don’t know why people make such a big deal about the look like that’s going to matter for an early adopter spatial computing device. Two things matter: ergonomics and utility. The number one issue continues to be long term comfort and among that primarily weight/pressure. These weigh almost twice as much as xreal, but about a quarter of a quest. Given that they put power and compute onboard and seem to distribute weight across pretty large frames I think this might be getting close to a “oh wow” kind of moment where they crossover into everyday utility. The most basic killer use case ironically is 2D screen replacement, whether for mobile, laptop, desktop, or TV/home theatre. For broader adoption sure there’s looks, battery, price, etc. but if they can make it comfortable and useful enough that’s it’s better than using the alternative for some hours of the day, then the industry will sell billions of units over the coming decades.

Re: Snap Smart Glasses

#13
post #5

Never buy the first version of a new product, especially if it is an Apple product. Otherwise, who is using their Vision Pro right now? All I see is people giving them free feedback. So I would expect Snap to reduce the frames and the bulkiness of these glasses in the next version and finally, the price.

I use my Vision Pro like 5x a week, it's rough around the edges but I figured it's niche enough that it wouldn't get a meaningful upgrade and be obsolete for 3+ years - seems to have played off well. If you travel a lot it's also amazing.

Re: Snap Smart Glasses

#15
post #9

Not a thing about privacy. I assume they are streaming the world back to their servers. Where are the guarantees that nobody sees what you see? Nobody gets telemetry on what you are looking at, etc etc. I'm not prepared to have those things near me and will likely ask people wearing them to put them away without understanding the privacy implications. This should be a front page discussion instead of not mentioned.

Wdym? There's a "Privacy by design" section:

> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.

I still don't know if I'd trust them, but they at least address it.

Re: Snap Smart Glasses

#16
post #9

Not a thing about privacy. I assume they are streaming the world back to their servers. Where are the guarantees that nobody sees what you see? Nobody gets telemetry on what you are looking at, etc etc. I'm not prepared to have those things near me and will likely ask people wearing them to put them away without understanding the privacy implications. This should be a front page discussion instead of not mentioned.

They have a privacy section. Not the best most reassuring:

> You’re in charge of what gets captured, and a glowing indicator light lets others know when you’re recording. We prioritize on-device processing, so you’re in control of permissions when third parties request camera or microphone access with internet connectivity.

Re: Snap Smart Glasses

#18
post #5

Never buy the first version of a new product, especially if it is an Apple product. Otherwise, who is using their Vision Pro right now? All I see is people giving them free feedback. So I would expect Snap to reduce the frames and the bulkiness of these glasses in the next version and finally, the price.

I used my M2 version of the Vision Pro every day last week, as did one of my colleagues and at least three of our clients.

Re: Snap Smart Glasses

#19
post #7

Frustrating the site doesn’t give any idea of what you’re supposed to be able to see with them on.

on-foot navigation, web browsing, translation, and multi-player AR games like "EyeConnect," triggered when two wearers make eye contact and they’re seemingly attempting an app ecosystem.

At this price, ain't two people going to make eye contact, ever.

Re: Snap Smart Glasses

#20
post #12

I don’t know why people make such a big deal about the look like that’s going to matter for an early adopter spatial computing device. Two things matter: ergonomics and utility. The number one issue continues to be long term comfort and among that primarily weight/pressure. These weigh almost twice as much as xreal, but about a quarter of a quest. Given that they put power and compute onboard and seem to distribute w…

I think Apple has convincingly demonstrated that the look matters A LOT for high-end technology consumption.
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