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ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

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11–20 of 83 posts

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#12
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

> While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)...

Eh. It's sort of like saying FreeDOS is laughable because DOSBox exists. I think that's missing the point.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#13
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

I mean they reimplemented directx without vulkan, that's indeed in a league of their own. wine/proton relies on opengl/vulkan to do anything.

Wine has had many different DirectX backends over the decades, including one before Vulkan existed obviously.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#14

something I wondered for a while do windows viruses get ported by such efforts as well?

Of course. Maybe not successfully but a "virus" is just software. If it runs software, it runs software, full stop. Maybe the same APIs are not available or behave differently, so it may be buggy or non-functional, but that's true of Half-Life here too.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#15
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

I wouldn't call it laughable. ReactOS was not created only to run half-life. It's just one of their many impressive achievements.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#16

Earlier quoted context omitted.

I mean they reimplemented directx without vulkan, that's indeed in a league of their own. wine/proton relies on opengl/vulkan to do anything.

Wine has had many different DirectX backends over the decades, including one before Vulkan existed obviously.

All of them relied on translation (ex: opengl). Proton specifically is focused on dx->vulkan.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#18
post #17

Earlier quoted context omitted.

[flagged]

What's the major Linux malware problem that everyone is ignoring

AUR got hit recently [0], by what looks like more work of TeamPCP and friends.

EDIT: Worth noting, Arch ain't hosted on AUR. That's the community side only.

[0] https://archlinux.org/news/active-aur-malicious-packages-inc...

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#19

something I wondered for a while do windows viruses get ported by such efforts as well?

WannaCry was able to successfully run on ReactOS in 2025. Most other virsuses do tend to crash, because the memory layout is just a tiny bit different, but yeah, compatibility means compatibility. Lots of malware comes along for the ride.

However, there is a permissions layer that is more nix than Windows, which means the first foothold is still better than XP - you have to choose to execute the file. Self-running things don't tend to infect systems.

Its not a panacea, and there is a risk factor. And there aren't a lot of antivirus systems that can run correctly under ReactOS, because they freak out and think the OS is the malware, because they're scanning hashes for Windows, not another system.

But for a hobby OS, keeping hardware and software accessible after the rest of the world broke access, it still works.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#20
post #18
post #17

Earlier quoted context omitted.

What's the major Linux malware problem that everyone is ignoring

AUR got hit recently [0], by what looks like more work of TeamPCP and friends. EDIT: Worth noting, Arch ain't hosted on AUR. That's the community side only. [0] https://archlinux.org/news/active-aur-malicious-packages-inc...

I would still note that this is not some kind of unique problem to Linux. There have been documented instances of malware making it to the Play Store, which is supposed to have a much more rigorous vetting process than AUR and costs actual money to publish on.
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