I wanted another multi-part hardware synth, so I thought it would be fun to see what I could come up with using the parts I already had, particularly the touchscreen. Loosely inspired by Norns, Brume is a four-part multi-timbral synthesizer that runs on a Raspberry Pi Compute Module 5. It has four synth engines and six voices per part, a shared filter section feeding an effects chain, a sandboxed Lua scripting layer,…
Just out of curiosity, and without judgement, how much ai was involved in building this (ie was it vibed)? I'm trying to get a better idea of the kind of stuff people are making.
No hesitation to enthusiastically share that it was actually a parallel goal to see just how deeply I could go while keeping it stable, performant, and extensible for the long term.
I ended up building a lot of ancillary agent infrastructure to push the determinism in all the fanned out work slices, too.