Is this a program or a secret key that unlocks a beast? Not sure!
WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
11–20 of 36 posts
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#12Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#13Very cool! Was super surprised the sound actually sounded coherent, versus something like static or noise. Was it unexpected for you too or do you think there could be property of the computation that would suggest it?
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#14Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#15Very cool! Was super surprised the sound actually sounded coherent, versus something like static or noise. Was it unexpected for you too or do you think there could be property of the computation that would suggest it?
It was and is still super unepxected! i created a lot of "noise" or "CA" sound intros but this one stands out. The specific spice here is how memory is initialized on "clear screen" and whats "before" and "after" the actual visible memory. The "pure" sound is also lovely (i can carefully set everything with a few more bytes to make it sound the same on all systems) but this spicy difference i still to have fully unde…
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#16Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#17Earlier quoted context omitted.
Well done! What were you exploring that seeded this in your mind?
Actually a) polymorphic asm instructions, like "add [bx+si],al" which is 0x0000 b) jumping into middle of instructions to save bytes and reuse opcodes In hundreds of tiny experiments, this one stuck out, just by the sound of it. When i unfolded what's left and removed "the rest" i had a hard time to grasp what's really going on. i myself didnt expect that the explanation would go this deep for just these few bytes xD
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#18It must be magic. I don't believe it's possible in such short snippet of code.
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#19Very impressive what people can craft in an order of magnitude fewer bytes than this comment!
Re: WriteUp: 16 Bytes of x86 that turn Matrix rain into sound
#20Earlier quoted context omitted.
Actually a) polymorphic asm instructions, like "add [bx+si],al" which is 0x0000 b) jumping into middle of instructions to save bytes and reuse opcodes In hundreds of tiny experiments, this one stuck out, just by the sound of it. When i unfolded what's left and removed "the rest" i had a hard time to grasp what's really going on. i myself didnt expect that the explanation would go this deep for just these few bytes xD
There's lots of cool details like this which you share in this thread but aren't present in the writeup, which is a bit of a shame! I'd love to hear more about how you arrived at this sequence of bytes. Was it the same kind of process as Memories or did you have a different approach this time? How do you mean by "unfolded what's left?" Were you generating these experiments manually or automatically?