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Metal Gear Solid 2's source code has been leaked on 4chan
11–20 of 163 posts
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#12I wonder if it’s a real leak or just an agent recreation of the source from machine code. I’ve been having fun lately with agents and decompilation. You can literally point them at any game and ask them to decompile the game and structure and format as if it was the original source code. Asking them to ensure it compiles works fine. Some proof: i made online save game editors for jagged alliance 3; grandcheaten.com a…
It’s the real code there is code for known removed content (tanker escape scene and the 9/11 removed cutscene). Also AI can’t do what you’re theorizing yet. >and ask them to decompile the game and structure and format as if it was the original source code. Asking them to ensure it compiles works fine lot of people claiming this the end result is the AI downloading an emulator and rom
Did you try the above links? I haven’t shared the full source but all game mechanics listed in the ja3 guide including code snippets where helpful.
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#13I wonder if it’s a real leak or just an agent recreation of the source from machine code. I’ve been having fun lately with agents and decompilation. You can literally point them at any game and ask them to decompile the game and structure and format as if it was the original source code. Asking them to ensure it compiles works fine. Some proof: i made online save game editors for jagged alliance 3; grandcheaten.com a…
It’s the real code there is code for known removed content (tanker escape scene and the 9/11 removed cutscene). Also AI can’t do what you’re theorizing yet. >and ask them to decompile the game and structure and format as if it was the original source code. Asking them to ensure it compiles works fine lot of people claiming this the end result is the AI downloading an emulator and rom
There are lots of decompilation community efforts for N64 games, etc.
Someone should train a model on this. Giving the decompiled symbols good names, etc.
De-minification and de-obfuscation while we're at it.
It should be easy to generate a ton of "synthetic" (actually real) training data for this by simply compiling sources and using that as (input, output) pairs.
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#14[flagged]
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#15[flagged]
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#16Re: Metal Gear Solid 2's source code has been leaked on 4chan
#17[flagged]
It’s, what, 25 years old? There have been many sequels, prequels, remastering. The economic benefits of this IP are largely exhausted; that it is now leaked to the commons isn’t an alarming thing.
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#18Maybe with the source code, I'd be able to figure out what the hell happened in the last ~2 hours of the game.
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#19[flagged]
Preserved by whom? Many leaks are done by old or ex-employees who quietly kept a shall we say 'backup' of their work. More than one 'official' re-release has been rumored to be an embarrassed company quietly filing the serial numbers off a rogue leak because they realized way too late that their archival practices were inadequate.
Re: Metal Gear Solid 2's source code has been leaked on 4chan
#20I wonder if it’s a real leak or just an agent recreation of the source from machine code. I’ve been having fun lately with agents and decompilation. You can literally point them at any game and ask them to decompile the game and structure and format as if it was the original source code. Asking them to ensure it compiles works fine. Some proof: i made online save game editors for jagged alliance 3; grandcheaten.com a…