Thank you. Not many free and in-depth resource for Bevy engine. Mostly are paid ones. I am surprised that you switch from Ruby to Rust. Seems a different beast to me.
As a long time ruby enjoyer and now also rust enjoyer, the core syntax and systems of rust are very rubyesque in a lot of ways, you can tell that some of the core contributors liked the language.
Bevy game development tutorials and in-depth resources
11–20 of 121 posts
Re: Bevy game development tutorials and in-depth resources
#12- since we are on the topic, i wanted to ask people here - could someone kindly share some resources on c++ game development - here is what i have - https://gamedev.net/tutorials/ - https://shader-learning.com/ - https://learnopengl.com/ - https://shaderacademy.com/ - https://www.gabrielgambetta.com/client-server-game-architect... - https://github.com/0xFA11/MultiplayerNetworkingResources - just a headsup, i am looki…
Re: Bevy game development tutorials and in-depth resources
#13Re: Bevy game development tutorials and in-depth resources
#14- since we are on the topic, i wanted to ask people here - could someone kindly share some resources on c++ game development - here is what i have - https://gamedev.net/tutorials/ - https://shader-learning.com/ - https://learnopengl.com/ - https://shaderacademy.com/ - https://www.gabrielgambetta.com/client-server-game-architect... - https://github.com/0xFA11/MultiplayerNetworkingResources - just a headsup, i am looki…
Re: Bevy game development tutorials and in-depth resources
#15There's also ongoing work on the (for now hidden) Bevy Book https://bevy.org/learn/book/intro/ Already seems like a great resource to me but it's still WIP.
Re: Bevy game development tutorials and in-depth resources
#16Thank you. Not many free and in-depth resource for Bevy engine. Mostly are paid ones. I am surprised that you switch from Ruby to Rust. Seems a different beast to me.
As a long time ruby enjoyer and now also rust enjoyer, the core syntax and systems of rust are very rubyesque in a lot of ways, you can tell that some of the core contributors liked the language.
Actually I just checked the "official" list and they only list the closure syntax which seems pretty minor:
Re: Bevy game development tutorials and in-depth resources
#17There's also ongoing work on the (for now hidden) Bevy Book https://bevy.org/learn/book/intro/ Already seems like a great resource to me but it's still WIP.
As someone who is actively working on the Bevy Book, the next engine release should include the first public release of the Bevy Book. And once it's out, then we'll be doing our best to keep it updated and expand it alongside the Bevy engine.
Re: Bevy game development tutorials and in-depth resources
#18Earlier quoted context omitted.
As a long time ruby enjoyer and now also rust enjoyer, the core syntax and systems of rust are very rubyesque in a lot of ways, you can tell that some of the core contributors liked the language.
Really? What do you think comes from Ruby? Rust mostly seems to be inspired by ML and C++. Actually I just checked the "official" list and they only list the closure syntax which seems pretty minor: https://doc.rust-lang.org/reference/influences.html
Re: Bevy game development tutorials and in-depth resources
#19Re: Bevy game development tutorials and in-depth resources
#20I built a few games in WASM and was shocked to see many of the bevy variants larger than the Unity versions.
There’s definitely a market for rust game engines but it seems that no one’s hit the sweet spot yet.