A rust rewrite that's GPL and isn't MIT or Apache licensed? I'm shocked.
Wedeo – a Rust Rewrite of FFmpeg
11–20 of 32 posts
Re: Wedeo – a Rust Rewrite of FFmpeg
#12After playing around with Claude Code for a bit, rewriting some Python tooling in Rust to great effect, I was interested in pushing the boundaries of what LLMs could do in terms of rewriting projects in Rust. The result is `wedeo`. For those unfamiliar, [FFmpeg]( https://www.ffmpeg.org/ ) is "a complete, cross-platform solution to record, convert and stream audio and video". It is one of the most powerful and impress…
Re: Wedeo – a Rust Rewrite of FFmpeg
#13After playing around with Claude Code for a bit, rewriting some Python tooling in Rust to great effect, I was interested in pushing the boundaries of what LLMs could do in terms of rewriting projects in Rust. The result is `wedeo`. For those unfamiliar, [FFmpeg]( https://www.ffmpeg.org/ ) is "a complete, cross-platform solution to record, convert and stream audio and video". It is one of the most powerful and impress…
> 100% of the code in `wedeo` is AI-generated Thanks but no thanks
Re: Wedeo – a Rust Rewrite of FFmpeg
#14> It provides no additional features compared to FFmpeg, and despite incorporating FFmpeg's assembly code, is significantly slower.
What a fantastic use of tokens. The author isn't even reviewing the code so you can't really even call it a study.
Re: Wedeo – a Rust Rewrite of FFmpeg
#15After playing around with Claude Code for a bit, rewriting some Python tooling in Rust to great effect, I was interested in pushing the boundaries of what LLMs could do in terms of rewriting projects in Rust. The result is `wedeo`. For those unfamiliar, [FFmpeg]( https://www.ffmpeg.org/ ) is "a complete, cross-platform solution to record, convert and stream audio and video". It is one of the most powerful and impress…
Have you taken a look at the various test harnesses for video encoding/decoding, or consider publishing a standalone one yourself? I get a bit-for-bit rewrite can have some advantage but it's hard to know if the AI implementation actually covers all of the edges cases.
Re: Wedeo – a Rust Rewrite of FFmpeg
#16After playing around with Claude Code for a bit, rewriting some Python tooling in Rust to great effect, I was interested in pushing the boundaries of what LLMs could do in terms of rewriting projects in Rust. The result is `wedeo`. For those unfamiliar, [FFmpeg]( https://www.ffmpeg.org/ ) is "a complete, cross-platform solution to record, convert and stream audio and video". It is one of the most powerful and impress…
What's the unsafe situation like in Wedeo?
Re: Wedeo – a Rust Rewrite of FFmpeg
#17Earlier quoted context omitted.
What a fantastic use of tokens. The author isn't even reviewing the code so you can't really even call it a study.
> This codebase is AI-generated. Written by Claude (Anthropic) via Claude Code, directed and reviewed by a human.
Re: Wedeo – a Rust Rewrite of FFmpeg
#18Worth mentioning https://github.com/yazaldefilimone/ffmpreg , another rust rewrite of ffmpeg (apparently from scratch, not translated)
Re: Wedeo – a Rust Rewrite of FFmpeg
#19A rust rewrite that's GPL and isn't MIT or Apache licensed? I'm shocked.
It’s generated by an AI so the "author" doesn’t care about the license.
Re: Wedeo – a Rust Rewrite of FFmpeg
#20After playing around with Claude Code for a bit, rewriting some Python tooling in Rust to great effect, I was interested in pushing the boundaries of what LLMs could do in terms of rewriting projects in Rust. The result is `wedeo`. For those unfamiliar, [FFmpeg]( https://www.ffmpeg.org/ ) is "a complete, cross-platform solution to record, convert and stream audio and video". It is one of the most powerful and impress…
> 100% of the code in `wedeo` is AI-generated Thanks but no thanks